Allegiance 2

Allegiance discussion not belonging in another forum.
zombywoof
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Post by zombywoof »

Hell, Pennsylvania doesn't start with a P it starts with an H. And as far as I can tell there are no cities or chartered towns in that state called "Hell."

( ;) )
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guitarism
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Post by guitarism »

Port Clinton, PA was pretty hellacious when I walked through there. We could use that (I hate hate hate hate that town)
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QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forum
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
CraftyCelt
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Post by CraftyCelt »

Meh!
Last edited by CraftyCelt on Sat Mar 23, 2013 1:55 am, edited 1 time in total.
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MrChaos
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Post by MrChaos »

phoenix1 wrote:QUOTE (phoenix1 @ Mar 22 2013, 06:29 PM) Hell, Pennsylvania doesn't start with a P it starts with an H. And as far as I can tell there are no cities or chartered towns in that state called "Hell."

( ;) )
There is in fact a Hell, Michigan
Ssssh
guitarism
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Post by guitarism »

MrC! Huggles!
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
CronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forum
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
MrChaos
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Post by MrChaos »

guitarism wrote:QUOTE (guitarism @ Mar 26 2013, 10:57 PM) MrC! Huggles!

Gooey I will be reading and following your walk via the internet good sir, envying you while doing it.

I may never do the trial but I am going to give a serious thought to a Isle Royale tent camp. You've made me realize how much I miss thinking about how NOT to attract other wild things to come share my stuff, being up to snuff on using a map and compass to find my way , and all while crapping in slit trenches

Good man!
Ssssh
SpaceJunk
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Post by SpaceJunk »

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w0dk4
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Post by w0dk4 »

Hey guys.

So I was wondering, is there any serious effort to build an Alleg 2 (or with another name)?

I mean, with all these engines now pretty much open (UDK, Unity, CryEngine) it's not that hard to create an updated Allegiance game:

- Graphics are pretty much handled by the used engine, the only stuff needed here is content (ships and space stations)
- There is no need for complicated AI (only miners and missile tracking)
- Sector based design is similar to the level concept used in most engines

The only hard stuff would actually be the controls, the GUI and the game logic (and of course the network). But I think it's doable and I wonder why nobody in this community is actually taking it on. I think it's pretty clear that there will be no Alleg2 from any developer out there since it's kind of a niche game by design.
zombywoof
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Post by zombywoof »

w0dk4 wrote:QUOTE (w0dk4 @ Apr 4 2013, 01:15 PM) Hey guys.

So I was wondering, is there any serious effort to build an Alleg 2 (or with another name)?
Yes.
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Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
KGJV
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Post by KGJV »

w0dk4 wrote:QUOTE (w0dk4 @ Apr 4 2013, 10:15 PM) Hey guys.

So I was wondering, is there any serious effort to build an Alleg 2 (or with another name)?

I mean, with all these engines now pretty much open (UDK, Unity, CryEngine) it's not that hard to create an updated Allegiance game:

- Graphics are pretty much handled by the used engine, the only stuff needed here is content (ships and space stations)
- There is no need for complicated AI (only miners and missile tracking)
- Sector based design is similar to the level concept used in most engines

The only hard stuff would actually be the controls, the GUI and the game logic (and of course the network). But I think it's doable and I wonder why nobody in this community is actually taking it on. I think it's pretty clear that there will be no Alleg2 from any developer out there since it's kind of a niche game by design.
you wonder ?!

may be because "it's not that hard" it's totally false and misleading people otherwise we would have done it already.

coming here saying what you said is very easy and it adds not a single step at all toward that goal.

how people like you who know a bit about programming can be so clueless about the size & complexity of redoing Allegiance ?. This baffled me. you've been drinking ?! :P

it's huge, it's hard and it's complex. period. stop saying otherwise plz.
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