Where is XC07..?

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NightRychune
Posts: 3065
Joined: Tue Feb 17, 2004 8:00 am

Post by NightRychune »

if i really gave a @#(! about voobs getting whored i would just delete interceptors

removing heavy scouts was at the request of a certain esteemed scout pilot!
DonKarnage
Posts: 545
Joined: Mon Nov 01, 2010 7:18 pm

Post by DonKarnage »

clearly the only true solution is to remove weapons entirely
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JimmyNighthawk
Posts: 1370
Joined: Mon Jul 07, 2003 7:00 am
Location: Lebe hinter dem Mond.

Post by JimmyNighthawk »

zZ²
Last edited by JimmyNighthawk on Sat Jun 30, 2012 11:04 am, edited 1 time in total.
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Terran
Posts: 3444
Joined: Sun Feb 20, 2005 8:00 am
Location: Ottawa

Post by Terran »

bring hvy scouts back
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Rand0m_Numb3r
Posts: 1338
Joined: Mon Apr 18, 2005 7:00 am
Location: Madison, Wisconsin

Post by Rand0m_Numb3r »

I want the hvy scouts from ?God core where the stupid scan range and turret where not on the same ship.

All DN hvy scouts did was give Pook a woody and make tac worse.
Beyond the clock tower.
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

Those were Escort Scouts - anyone who'd like to check them out can look at the Plus core. But couple of things: the current heavy scouts are just as powerful as those + have the turret. So it'd be a downgrade and that's not gonna fly, this community didn't even want the capacity reduction.

Second heavy scouts don't have any more scan range than adv scouts. They are both at 3K.


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