Development area for FreeAllegiance's Community Core.
Adept
Posts: 8660 Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland
Spunkmeyer
Posts: 2013 Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.
Post
by Spunkmeyer » Wed Jul 18, 2012 1:37 am
OK this is finally online..
sheesh I had to come back here to recall what we did..
Want bigger games? Log on to play at the official game time: 9pmET/8pmCT/7pmMT/6pmPT every day of the week. Also Saturdays 8pm UTC.
pkk
Posts: 5417 Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich
Post
by pkk » Sat Jul 21, 2012 10:13 am
qqqqqq wrote: QUOTE (qqqqqq @ Jul 21 2012, 12:11 PM) wheres the gt change
It's a "bug".
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
qqmwoarplox
Posts: 1647 Joined: Thu Feb 09, 2012 8:18 pm
Post
by qqmwoarplox » Sat Jul 21, 2012 10:20 am
pkk wrote: QUOTE (pkk @ Jul 21 2012, 05:13 AM) It's a "bug".
let me troll spunky in peace. . .
lexaal
Posts: 2612 Joined: Sun Oct 07, 2007 12:58 pm
Post
by lexaal » Sat Jul 21, 2012 9:47 pm
Well we see how this works out over the next weeks.
Last edited by
lexaal on Sat Jul 21, 2012 10:01 pm, edited 1 time in total.
I have a johnson photo in my profile since 2010.
Raven_42
Posts: 635 Joined: Sun Feb 18, 2007 3:22 pm
Location: Scotland
Post
by Raven_42 » Sun Jul 22, 2012 9:58 am
Found another minor bug, LRM Aleph Res 1 still floats, its a seperate tech from the now unified LRM Aleph Res.
Code: Select all
[img]http://img97.imageshack.us/img97/4351/babelfish.png[/img]
Spunkmeyer
Posts: 2013 Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.
Post
by Spunkmeyer » Sun Jul 22, 2012 5:55 pm
Thanks raven!
Want bigger games? Log on to play at the official game time: 9pmET/8pmCT/7pmMT/6pmPT every day of the week. Also Saturdays 8pm UTC.
Drizzo
Posts: 3685 Joined: Mon Mar 28, 2005 8:00 am
Post
by Drizzo » Sun Jul 29, 2012 4:36 pm
0.5 is not a viable mining speed for a faction with increased prices (dreg)
needs adjustment
cashto wrote: QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.