In starcraft 2 there is a tactic called a "timing push"Adept wrote:QUOTE (Adept @ Mar 27 2012, 06:56 PM) I'd hope it means more decisive gameplay, and less mk1 tech fights when both sides went for the same path.
Essentially you attack right after a tech that gives you an advantage has finished. There are many end game attacks that can be employed by equipping your team with mini 3 while they still have mini 2 or other examples allowing that one critical attack to succeed. I do this from time to time myself from the comm seat and if others did it we may see less of those mk 1 stalemates




