This is the discussion topic for the wiki article: AllegSkill Interim
Aunt Edit:
Errr ... wth ... I somehow created this topic by hitting a link on the wiki.
Whatever, while I am here, I might as well:
There should be a rating for probing on the leaderboard. Whore-stats for those that enable the whores to whore so to say ...
Is the leaderboard even about Alleg-skill? Erm ... gotta go ...
Wiki: AllegSkill Interim
It's hard to judge effective probing. Amount of probs is a pointless stat since I could just spam probes for 5 mins right outside my own greendoorGoodWill wrote:QUOTE (GoodWill @ Nov 8 2011, 05:20 PM) This is the discussion topic for the wiki article: <A HREF=http://www.freeallegiance.org/FAW/index ... AllegSkill Interim</A>
Aunt Edit:
Errr ... wth ... I somehow created this topic by hitting a link on the wiki.
Whatever, while I am here, I might as well:
There should be a rating for probing on the leaderboard. Whore-stats for those that enable the whores to whore so to say ...
Is the leaderboard even about Alleg-skill? Erm ... gotta go ...
I decided to relive the days gone by in my new blog.
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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?


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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
Cookie Monster wrote:QUOTE (Cookie Monster @ Jan 31 2012, 03:09 PM) True story.
Except the big about dorjan being jelly, that's just spidey's ego.


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BillyBishop
- Posts: 476
- Joined: Thu Sep 02, 2010 7:52 pm
- Location: Calgary Montreal Vancouver (depending heh)
I didn't mean to say that probing should contribute to your leaderboard-ranking,
just that there should be a "whore-stat" for probing as well.
If effective probing is "hard to judge", so is effective podding:
You might just grab an int over the course of the whole game and randomly kill
players in situations that are just not critical, spend time chasing after scouts
just to get that next kill etc. E.g. your team is on a bombrun and needs you
in a nan-scout or on a turret but where are you? -> Popping newbies that fly
around in circles somewhere.
Yes, yes, any kill generally appears to be more useful for your team than a
stack of random probes. But like Roy Brown stated: Bull@#(!-probing isn't exactly
something you can just do without getting a comment or a boot. Also, you need
to be in the scout and actually DO this stuff first. So if somebody really loves his
probing-stat so much, let him go ahead and waste hours of his life doing this.
Perhaps he is smart enough to consider just doing it in a useful way when he is
already "probing" anyways ... a stat-lover as he is, he should get the idea that
useful probing will raise the chances of his team winning, which will again affect
more valued stats than the probing-stat.
just that there should be a "whore-stat" for probing as well.
If effective probing is "hard to judge", so is effective podding:
You might just grab an int over the course of the whole game and randomly kill
players in situations that are just not critical, spend time chasing after scouts
just to get that next kill etc. E.g. your team is on a bombrun and needs you
in a nan-scout or on a turret but where are you? -> Popping newbies that fly
around in circles somewhere.
Yes, yes, any kill generally appears to be more useful for your team than a
stack of random probes. But like Roy Brown stated: Bull@#(!-probing isn't exactly
something you can just do without getting a comment or a boot. Also, you need
to be in the scout and actually DO this stuff first. So if somebody really loves his
probing-stat so much, let him go ahead and waste hours of his life doing this.
Perhaps he is smart enough to consider just doing it in a useful way when he is
already "probing" anyways ... a stat-lover as he is, he should get the idea that
useful probing will raise the chances of his team winning, which will again affect
more valued stats than the probing-stat.
Last edited by GoodWill on Thu Nov 10, 2011 3:06 pm, edited 1 time in total.
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ThePhantom032
- Posts: 836
- Joined: Sat May 09, 2009 11:00 am
- Location: Germany
Pulseprobes are 'probes' too, as are tp1/2, plasgens, all rix drones (and the towers you can plant with freighters
) .
So not only a codechange is required, but also a core format change so those non-EWS-probes listed above do not count as probes anymore.
Unlikely to happen.
So not only a codechange is required, but also a core format change so those non-EWS-probes listed above do not count as probes anymore.
Unlikely to happen.
Last edited by ThePhantom032 on Thu Nov 10, 2011 10:10 pm, edited 1 time in total.
Still ready to teach anyone who asks nicely whatever they want to know about playing alleg. Contrary to popular opinion I do not eat newbies. Voobs taste much better.
I've always wondered why people maintain that chasing scouts is pointless easy kills. Whilst also saying that scouting is the most important role. Killing newbie scouts can win games 
Last edited by SpkWill on Thu Nov 10, 2011 10:16 pm, edited 1 time in total.
dont really see those as a big deal... how often are you gonna see people drop tp1/2 all over the place in order to get more pts... and it's gonna be a one time deal anyway (once per shot)Phantom032 wrote:QUOTE (Phantom032 @ Nov 10 2011, 02:09 PM) Pulseprobes are 'probes' too, as are tp1/2, plasgens, all rix drones (and the towers you can plant with freighters) .
So not only a codechange is required, but also a core format change so those non-EWS-probes listed above do not count as probes anymore.
Unlikely to happen.
plasgens - really low scan range yea? not a problem or you can reduce it in the core to have their scan range reduced, same w/ the rest
Can't reduce scan range too much or otherwise they won't shoot at things, IIRC probes which shoot stuff can only shoot stuff that they see with their own scan range not the team scan range.fwiffo wrote:QUOTE (fwiffo @ Nov 10 2011, 11:33 PM) dont really see those as a big deal... how often are you gonna see people drop tp1/2 all over the place in order to get more pts... and it's gonna be a one time deal anyway (once per shot)
plasgens - really low scan range yea? not a problem or you can reduce it in the core to have their scan range reduced, same w/ the rest
Also fwiffo this isn't about points, Goodwill want probes on the leaderboard or maybe just on end game stats to see who has done more probing as you can see who has done more killing (and ejecting).
Exactly. Probes on the leaderboard would be awesome.HSharp wrote:QUOTE (HSharp @ Nov 10 2011, 09:14 PM) Also fwiffo this isn't about points, Goodwill want probes on the leaderboard or maybe just on end game stats to see who has done more probing as you can see who has done more killing (and ejecting).
"Probing wins games" is written all over the place ain't it?
So why only squirt goo when you shot somebody down?










