Probibly the best game of our lives

Non-Allegiance related. High probability of spam. Pruned regularly.
JimmyNighthawk
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Location: Lebe hinter dem Mond.

Post by JimmyNighthawk »

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Last edited by JimmyNighthawk on Sun Sep 11, 2011 4:53 pm, edited 1 time in total.
Beschenkt die Starken!
Schröpft die Schwachen,
und die Armen schlagt ans Kreuz!

Wir hängen nicht am Leben,
doch an einem Traum!
Valiance
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Joined: Sun Nov 30, 2008 4:06 pm

Post by Valiance »

As with most of these impressive looking demos for space sims, when it actually comes to the combat they tend to suck, and the combat is basically all I play space sims for, not the amount of randomly generated planets or gratuitous amounts of bloom they can stick in to everything -- its why Allegiance pwns garbage like Eve.

Whether its Naumachia, Black Prophecy, Jumpgate: Evolution, (especially) Eve or this, none of them can compete in the actual gameplay -- its all just assorted prettiness without the gameplay to back it up. I may be jumping to conclusions seeing as how afaik there are no videos of combat for this yet but I'm not expecting too much from this.

I admit it does look pretty though :3
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Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

Valiance wrote:QUOTE (Valiance @ Aug 13 2011, 10:48 AM) Whether its Naumachia, Black Prophecy, Jumpgate: Evolution, (especially) Eve or this, none of them can compete in the actual gameplay -- its all just assorted prettiness without the gameplay to back it up. I may be jumping to conclusions seeing as how afaik there are no videos of combat for this yet but I'm not expecting too much from this.
OMFG Jumpgate sucked soooooooo much. Haven't played the first two.


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Adept
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Location: Turku, Finland

Post by Adept »

Ashortdude wrote:QUOTE (Ashortdude @ Aug 13 2011, 12:16 PM) its not so much as the amazing grahics, but the awsome gameplay (I mean really, its a real time galaxy, and EVERYTHING is accessible...as the demo sorta shows). I havent read much yet but it seems development is verymuch alive and recent, check out their site. http://www.infinity-universe.com/Infinity/...e&Itemid=26
Actually a huge sandbox isn't that great in itself. Those who played Elite will have learned this several decades ago. You want a small cluster of interesting places, like Privateer updated for modern machines.

/edit ah, didn't notice Spunky already made the same point. We are in agreement.
Last edited by Adept on Sat Aug 13, 2011 4:55 pm, edited 1 time in total.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Ashortdude
Posts: 61
Joined: Sun Nov 22, 2009 3:32 am

Post by Ashortdude »

lookin at this, the game seems to be much like a 'sims' game...only you can fly and shoot @#(! (im not to familiar with sims games so dont hold me up on that). Heres a rundown of the gameplay, I like it http://www.infinity-universe.com/Infinity/...4&Itemid=35
and heres a video of some pre-alpha FIGHTIN http://www.youtube.com/watch?v=f2rcjpVTmm4...feature=related
HSharp
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Location: Brum, UK

Post by HSharp »

To be fair though this is a multiplayer sandbox so it should be interesting exploring the universe without pre-defined areas of interest already made so the players themselves influence where the action takes place, might be interesting to see how the galaxy develops in terms of politics, you might even get player run governments as a plutocracy forms.

I would find it very interesting to see something like that develop like a simulation of human exploration and colonisation in space.
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Viscur
Posts: 511
Joined: Wed Oct 01, 2003 7:00 am

Post by Viscur »

An infinitely sized mmo essentially means everyones playing single player on the same server, amirite?
The game is cute in concept, but to grand in scale. Limit the universe size to some fraction of the playerbase and scale planets/systems down to 1/5 or something and they may have something.
Last edited by Viscur on Sat Aug 13, 2011 5:18 pm, edited 1 time in total.
Ashortdude
Posts: 61
Joined: Sun Nov 22, 2009 3:32 am

Post by Ashortdude »

Viscur wrote:QUOTE (Viscur @ Aug 13 2011, 12:18 PM) An infinitely sized mmo essentially means everyones playing single player on the same server, amirite?
The game is cute in concept, but to grand in scale. Limit the universe size to some fraction of the playerbase and scale planets/systems down to 1/5 or something and they may have something.
well think of it this way, not EVERYWHERE is to your benefit. The population of the game would act much like matter, kinda everywhere, but then clusters and becomes organized. You dont see humans on EVERY square foot of the planet.
Last edited by Ashortdude on Sat Aug 13, 2011 6:18 pm, edited 1 time in total.
sambasti
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Location: the SF hiding in your home

Post by sambasti »

SP4WN wrote:QUOTE (SP4WN @ Aug 13 2011, 08:47 AM) Waits for Sambasti to make an ironic post.
YOU SHALL WAIT NO LONGER!!!

See my signature. Not really relevant at this point, since EVERYONE WAS SOOO INTERESTED. *stares angrily around the room* :P


Anyway, not really that bad. They ended up focusing on the engine (so they can make some $$$), so this game is on the back burner for now. I think this should be brought up again (and maybe the link at the bottom used once again) when active development resumes.
Last edited by sambasti on Sat Aug 13, 2011 6:10 pm, edited 1 time in total.
Ashortdude
Posts: 61
Joined: Sun Nov 22, 2009 3:32 am

Post by Ashortdude »

Im downloading this right NOW!
http://www.infinity-universe.com/Infinity/...8&Itemid=54
hope to maybe see some of you here
Last edited by Ashortdude on Sat Aug 13, 2011 6:54 pm, edited 1 time in total.
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