paydays

From the Dark Nebula, a new star is born.
SgtMajor
Posts: 1446
Joined: Sun Apr 13, 2008 12:51 am
Location: Albuquerque NM

Post by SgtMajor »

You could keep specs buttttttttt....... make them utl shield/hull? =D?
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One-Man-Bucket
Posts: 1248
Joined: Sun Jun 19, 2005 7:00 am

Post by One-Man-Bucket »

Games would end faster since you will undoubtedly often end up in unwinnable situations. On the other hand, some games would be longer once both teams miners are toast and you have to do bomb runs across the whole map that you have to be super careful with (lots of ripping home to spare bomber costs). Obviously spec teams would be over powered.

I don't think removing paydays is a good idea. You should always have the option of waiting around to get money for a new miner or bomber/HTT to keep the game going forward. Paydaying tech bases and research I could live without.
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