RoyBrown wrote:QUOTE (RoyBrown @ Apr 28 2011, 08:47 AM) Lately I've been noticing a lot of newbs that think they have a clue, demanding command in prime time and all that good stuff, one of the causes of this is partly based on the ranking system and it's super speed rank boost of newbies. There is a serious problem when new players go from (0) to (5) in a week or whatever and suddenly think they have a clue, even if they don't know what a nan is.
My point being is this, it's harder and harder to tell which new player has the basics of alleg down because their ranks are so totally messed up, can we not for the love of god or money use AllegAge as a governor (limiter) on ranks, they still advance, though since there is a (admitedly somewhat skewed) time component with AllegAge, we'll better know the newbies ability wihtout having seen them before.
Yes I know AS has system (that doesn't work) in place to (sort of kind of) have new ranks within reason, it doesn't do what I suggest.
This isn't a post on ranks per se, it's a post on newbie ranks being horribly messed up.
Newbs have wanted to command since there were newbs, i.e. sometime in Beta (or so I hear). It's nothing new. Once they have a little knowledge, they are eager to help keep the game going. They have not yet built up the stomach for spending 20+ minutes between games.
Just ignore them and/or compliment them on their enthusiasm. E.g., "I'm glad you are enjoying the game EagerBeaver123, but it takes a long time to really understand the game well enough to command well."
And also, rank means nothing, especially about command ability. Even the command win/loss statistics mean little, because there is a big difference between small game and big game, or high money and low money. It's a complex equation. Also, the statistics are really old. My record goes back to the very beginning of my career, or pretty close anyway by the time they started gathering AS data. Then again I took two years off. In other words, rank means nothing. The only thing it can tell you is that a very approximate lower limit for a certain player's performance.