TF pe sounds

A place to discuss user-created Allegiance music, soundfiles, chatpacks, and other audio-related content.
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Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

IMO the current incarnation of tf pe gat, mg and ac are broken, so I modified my sounddef, and they sound better to me

I was experiencing static noise on trigger hold for those guns, anyone else?

This is the culprit:

I changed default repeatfiresound= 0.125 of the following values to this:

plasmamini1BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(100, ASRSound(0.000023, 0.079864, ImportWave("plasmamini1")))));
plasmamini2BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(100, ASRSound(0.000023, 0.078118, ImportWave("plasmamini2")))));
plasmamini3BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(100, ASRSound(0.000023, 0.082313, ImportWave("plasmamini3")))));
plasmagat1BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(100, ASRSound(0.000023, 0.100658, ImportWave("plasmagat1")))));
plasmagat2BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(100, ASRSound(0.000023, 0.100317, ImportWave("plasmagat2")))));
plasmagat3BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(100, ASRSound(0.000023, 0.100385, ImportWave("plasmagat3")))));
plasmaac1BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(150, ASRSound(0.000023, 0.082404, ImportWave("plasmaac1")))));
plasmaac2BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(150, ASRSound(0.000023, 0.083084, ImportWave("plasmaac2")))));
plasmaac3BurstSound = GainSound(SFXGain, PrioritySound(5, ThreeDSound(150, ASRSound(0.000023, 0.083220, ImportWave("plasmaac3")))));

why? bc miniguns fire 12 shots / second, and repeat fire sound only repeats every 0.125 seconds no matter what, the bullets and sound do not match, same for autocannon i believe, gat is slightly slower, at 10 shots per second i believe
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
SumVeritas
Posts: 1334
Joined: Sun Oct 26, 2008 9:21 pm
Location: Blakus wet dreams

Post by SumVeritas »

I thougt the new sound would be you doing a drunk impersonation of MG fire, althoug this sounds cool too im kinda dissapointed :sad:
Duckwarrior wrote:QUOTE (Duckwarrior @ Mar 8 2017, 09:38 PM) Desert eagle .50 cal from beechcraft bonanza as fly poor people over doctor son beechcraft bonanza trump beef texas ping pong boat 400k doctor son beefsteak good texas cali donald trump hilary dumocrats
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Weedman wrote:QUOTE (Weedman @ Apr 11 2011, 03:53 PM) IMO the current incarnation of tf pe gat, mg and ac are broken, so I modified my sounddef, and they sound better to me

I was experiencing static noise on trigger hold for those guns, anyone else?
I at least have. Isn't something in the sounds also the no. 1 suspect for the reason why TF causes crashing to desktop on occasion?
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

possibly

all im sayin is i hav heard static and i think i fixd the problem
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
Kap
Posts: 1466
Joined: Tue Jan 09, 2007 5:20 am
Location: Mexico

Post by Kap »

ImageImage
If A is success in life, then A equals x plus y plus z. Work is x; y is play; and z is keeping your mouth shut. -- Albert Einstein
Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

yes exactly
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
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