Reminder for scout pilots

Tactical advice, How-to, Post-mortem, etc.
pbhead
Posts: 119
Joined: Sat Jul 24, 2010 4:13 am

Post by pbhead »

Probing is only fun if you have probe3 or heavy scouts or both. :-/
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ryujin
Posts: 3167
Joined: Sat Oct 02, 2010 1:17 am

Post by ryujin »

$#@! Probing Unless you have a vulnerable base (or R6 comes out)
I'd much rather have my scouts eyeing or attacking miners
*#$@faced $#@!tard Troll
Jimen
Posts: 1146
Joined: Mon Aug 31, 2009 10:39 pm
Location: Boston-ish

Post by Jimen »

If you can't find their miners without the help of a scout, I don't know what to tell you. Learn how the miner AI works, I guess?

They might actually be necessary in R6 but I'm not holding my breath for that.
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Heyoka
Posts: 864
Joined: Mon Aug 09, 2010 5:06 am
Location: Cottonwood, AZ

Post by Heyoka »

So you've soloed how many miners in a lt int with out a scout in the first five minutes of a SG?

EDIT: I'm not implying I have done this, as I have not.

But from what I've seen, this is the best window to commence miner O,(Just as the miners start on the sectors adjacent to home sec) Early and in force. Which means as soon as you find the mining sector (which requires a scout) you swarm the $#@!er and keep on swarming the $#@!er. (Scout lt int teams anyone?)

EDIT2: Rephrased question. (Brain no werki)
Last edited by Heyoka on Sat Dec 18, 2010 11:57 am, edited 1 time in total.
HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

about 3.
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