Disclaimer: if you don't know what mini3 or GA2 damage or heavy ints are or that they take a minimum of something like 30 mins in game to get IGNORE THIS POST
Leave your shields at base.
Actually, leave your missiles and gats at home too and just load nan, probes and or prox.
Why?
Shields last about 0.05 of a second under mini3, however Ints only have a scan range of about 350m. Your lower sig is going to save you, not your shields.
If you are ignoring the above advice late game it is only becuase you are a legend at Prox/dumbing down miners before a heavy int can vaporise you. And I think I could count these guys using one hand (PS: I am not one of them, so I always carry a nan)
I am sorry I havent perused Cadet material to check if this is part of the syllabus, but if it isnt, it should be.
In other news:
Allways load a nan, regardless of your assignment
Yes, you lose a cargo slot, but its the difference between saving a Constructor or miner if your team is in a pinch. Sure 2 more dumbfires might HELP you kill a miner faster, but not as fast as you can repair a con, especially at opening if a constructor is rerouted to your location.
Please, Allegiance depends on it.
Apologies to the vets out there to see this again, but we seem to be in retard season / people dont seem to be helping the new guys appreciate how critical this is.
Reminder for Scout Pilots
Very good advice, to only be ignored in very exceptional circumstances.
Personally I like to keep my shields on when launching (in case of prox cloud or the like) & then dismount them after. I also eagerly await some sort of pp/int nerf so I can stay hidden from those wretched things for a bit longer....
Personally I like to keep my shields on when launching (in case of prox cloud or the like) & then dismount them after. I also eagerly await some sort of pp/int nerf so I can stay hidden from those wretched things for a bit longer....



spideycw - 'This is because Grav is a huge whining bitch. But we all knew that already' Dec 19 2010, 07:36 PM
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This is what happens when you leave your shields at home -
Trying to enter an aleph towered and/or mined in any way - you die regardless of your speed.
Trying to ram a miner to facilitate its demise - you die.
Trying to delay a constructor from building while you kill it and/or stall for your teammates to come kill it - you die.
Accidentally or intentionally ram anything of virtually any kind - you die.
Leaving your shields at home is almost always a bad idea, and only sometimes is it a good idea to unload them into your cargo, but that's entirely different from LEAVING THEM AT HOME.
As it is there are far too many people who fly around without shields, or unload them at the wrong time.
But please continue to do that so I can instakill you.
Trying to enter an aleph towered and/or mined in any way - you die regardless of your speed.
Trying to ram a miner to facilitate its demise - you die.
Trying to delay a constructor from building while you kill it and/or stall for your teammates to come kill it - you die.
Accidentally or intentionally ram anything of virtually any kind - you die.
Leaving your shields at home is almost always a bad idea, and only sometimes is it a good idea to unload them into your cargo, but that's entirely different from LEAVING THEM AT HOME.
As it is there are far too many people who fly around without shields, or unload them at the wrong time.
But please continue to do that so I can instakill you.
There's a new sheriff in town.
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- Joined: Mon Nov 01, 2010 7:18 pm