EXP nerf
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- Posts: 545
- Joined: Mon Nov 01, 2010 7:18 pm
ofrogue wrote:QUOTE (ofrogue @ Nov 9 2010, 05:18 PM) @Icky
I did have some initial account problems, but that is no longer the case. I have only been active since maybe the summer of this year.
"Allegiance interceptors (just like in real life!!) are intended to fly quickly to a target and kill it. They "intercept" it en route. They are supposed to be faster."
- At no point did I say fighters should be faster than interceptors, that would make no sense.
"As for figs not standing a chance vs an int, it depends entirely on the competence of the pilot. An adv fig with gat3, qf3, ss3 (or dis3 if they are smart vs ints) can hold its own vs an int. If the pilot is stupid, and tries to juke and go toe-to-toe with the int, then yes he will almost always lose. We should probably nerf gunships too since you cant approach one head-on and just wtfpwn it without thinking."
- Gunships provide an entirely different role, independant of single pilot craft. In AZ fighters stood a significantly better chance vs. interceptors in their current shape.
"As I said before (and as you didn't respond to), figs can do pretty much everything else better than ints BESIDES ship-to-ship combat. Truth be told that is one of the least important things in allegiance. DMing does not win games, it's just fun. There's no justification for making figs better at 1v1 vs ints."
- This is a shortsighted retort. Interceptors can dominate sectors vs. a fighter team, to the point that an HTT can easily walk in and cap a station; this tactic is used to win games very often.
"In either case, respect is earned not given. Your ideas showed a fundamental misunderstanding of how the tech paths are currently balanced."
- Ultimately, the problem is that the current tech paths ARE NOT very well balanced.
- My reference to the interceptor was in response to your implication that we can't know what the ship was intended to be
- The gunship comment was sarcasm.
- Figs can stop HTTs if they actually attack the HTT and nans and don't try to fight the ints. If you let your base get camped then that's too bad. You should probably probe more.
Terran wrote:QUOTE (Terran @ Jan 20 2011, 03:56 PM) i'm like adept
Broodwich wrote:QUOTE (Broodwich @ Jun 6 2010, 10:19 PM) if you spent as much time in game as trollin sf might not be dead