Your miners and HTTing

Tactical advice, How-to, Post-mortem, etc.
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aptest
Posts: 133
Joined: Wed Sep 23, 2009 9:47 am

Post by aptest »

This is something which sometimes annoy me. I see it get repeated so I thought I'd risk the damn flames and put it here in a thread even though it'll get me BBQed.

Sometimes commanders send their miners to mine the base where they want to launch HTTs or bombers from. Mining that base has a negative effect on the success of your HTT attempts to launch from there. Then the same commanders get annoyed that there is constant enemy presence in that base and that consequently they can't launch an uneyed HTT from there.

And sometimes they ask their players to clear the sector of annoyanes. This rarely works since the other team keeps sending players to that sector.

Here it is, dear commander: that your HTT is eyed 5 times in a row when it launches from this base is not a coincidence. It is the affect of your actions, rather than the effects of the other team's efforts. Half the other team is hunting your miners, and at least one of them flies a scout. You can't launch a stealth HTT from a base if you invite the other team's miner-offence to a party at that base.

Here is a simple solution: Put the damn miners elsewhere. Have them mine some other sector and give your endgame players the peace to do their jobs. You can still get eyed, but at least that way when you have to chase a scout out of your sectors it doesn't get replaces in 30s.
raumvogel
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Post by raumvogel »

I think the secret to that is how to get you're miners to the other sectors without them being murdered.
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TurkeyXIII
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Post by TurkeyXIII »

aptest wrote:QUOTE (aptest @ Nov 6 2010, 08:45 PM) This is something which sometimes annoy me. I see it get repeated so I thought I'd risk the damn flames and put it here in a thread even though it'll get me BBQed.

Sometimes commanders send their miners to mine the base where they want to launch HTTs or bombers from. Mining that base has a negative effect on the success of your HTT attempts to launch from there. Then the same commanders get annoyed that there is constant enemy presence in that base and that consequently they can't launch an uneyed HTT from there.

And sometimes they ask their players to clear the sector of annoyanes. This rarely works since the other team keeps sending players to that sector.

Here it is, dear commander: that your HTT is eyed 5 times in a row when it launches from this base is not a coincidence. It is the affect of your actions, rather than the effects of the other team's efforts. Half the other team is hunting your miners, and at least one of them flies a scout. You can't launch a stealth HTT from a base if you invite the other team's miner-offence to a party at that base.

Here is a simple solution: Put the damn miners elsewhere. Have them mine some other sector and give your endgame players the peace to do their jobs. You can still get eyed, but at least that way when you have to chase a scout out of your sectors it doesn't get replaces in 30s.
Amen, brother! Preach it!
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]
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link120
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Post by link120 »

or just htt elsewhere o_o
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minigun
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Location: minnesota

Post by minigun »

this is kinda annoying also....

Cry,'Havoc!' and let slip the dogs of war -Julius Ceasar
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Paradigm2
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Location: College Station, TX

Post by Paradigm2 »

Conversely, to Miniguns picture. You should probably mine Eich with 1 miner and defend it with 2-3 nans while they fail to kill it over and over again while you mine freely in your back sectors.
-Paradigm2
aptest
Posts: 133
Joined: Wed Sep 23, 2009 9:47 am

Post by aptest »

but in that case can you PLEASE lunch the HTT at helios instead of asking your team to launch in eich? You can go on thrale or sneak 2 sectors to the exp from Velantia
cashto
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Post by cashto »

Stop divulging top secret @ACS material! It's ruining my competative advantage! :D
Globemaster_III wrote:QUOTE (Globemaster_III @ Jan 11 2018, 11:27 PM) as you know i think very little of cashto, cashto alway a flying low pilot, he alway flying a trainer airplane and he rented
Archangelus
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Post by Archangelus »

Paradigm2 wrote:QUOTE (Paradigm2 @ Nov 6 2010, 12:50 PM) Conversely, to Miniguns picture. You should probably mine Eich with 1 miner and defend it with 2-3 nans while they fail to kill it over and over again while you mine freely in your back sectors.
Or you can just do the same at Eddore.
pkk wrote:QUOTE (pkk @ Jul 18 2014, 06:08 AM) Seems like some people forget, that they're guest here and their status can be removed any time.
lexaal
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Post by lexaal »

With the current stack levels such challenges are needed to make htting interresting.
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