#eject
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This is what I thought of as well, once the initial amusement wore off. In many cases it would be useful if the the eject function (or turret gunners) would work for pilots as well. It doesn't and would easily lead to exploiting at this stage.Phantom032 wrote:QUOTE (Phantom032 @ Oct 13 2010, 01:02 PM) comm, pls #eject my fuelless int thats right next to our RP, i want to get home fast (and keep my KB)
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
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yep!Phantom032 wrote:QUOTE (Phantom032 @ Oct 13 2010, 09:02 PM) comm, pls #eject my fuelless int thats right next to our RP, i want to get home fast (and keep my KB)
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I'd rather development time be spent elsewhere.
All you need to do is warn the player directly. if they ignore you then they do deserve an actual boot surely. Don't see why ejecting them or forcing them to base will do much. It's open to way too much abuse imo.
"Neither east nor west" 
UNITED FOREVER IN FRIENDSHIP AND LABOUR
"The clouds are fleeting over every country, we stand fast, for no kind of rain will take away our smiles."

UNITED FOREVER IN FRIENDSHIP AND LABOUR
"The clouds are fleeting over every country, we stand fast, for no kind of rain will take away our smiles."
Smite is ACTUALLY implemented in the game already. I remember 4 or so years ago, it was either Emperor Pookatine III or Sir TigerEye was testing out the smite command on a server (the first iteration of stripe if I'm not mistaken).cashto wrote:QUOTE (cashto @ Oct 12 2010, 11:35 PM) #smite
You would have to see if TE remembers this, I'm sure he could get it set up again. Or let you know the secret code (consider it like hunting for easter eggs).
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
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