streaking
Ok, so I finally got it to work, the client runs, and game plays. But still in game play there is chrome like see through streaking in the HUD of the cockpit and the commander map as well. But just those locations. No where else....that is the only that is puzzling me. But thanks so far for all the help you have given to me. I have never had this much of a problem before, but thanks you all have helped me get back to a more stable point.
Here ya go. http://i292.photobucket.com/albums/mm40/zade-x/222.jpg cockpitjbansk wrote:QUOTE (jbansk @ Oct 2 2010, 11:10 AM) Can you post a screen shot please
http://i292.photobucket.com/albums/mm40/zade-x/Untitled.jpg Command screen
I did it with the window small because it was just easier. but it does it in max screen also.
It's a some known issue with integrated Intel graphic cards. This should be fixed with on next patch of game.
If you wanna test it, start Allegiance in beta mode.
If you wanna test it, start Allegiance in beta mode.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Would you by chance know when the next update will be coming out to fix this problem? I am itching to get back into the game. But I guess if I have to wait a while, I willpkk wrote:QUOTE (pkk @ Oct 2 2010, 12:21 PM) It's a some known issue with integrated Intel graphic cards. This should be fixed with on next patch of game.
If you wanna test it, start Allegiance in beta mode.
Come back this Wednesday to test BETA (BETA Wednesday), hopefully it'll be working by then.
As to the release of BETA for permanent use (R6), that date is still yet to be determined. If you can, please test the BETA and respond as to whether this problem is solved. We don't yet have confirmation from anyone that this is indeed, fixed.
As to the release of BETA for permanent use (R6), that date is still yet to be determined. If you can, please test the BETA and respond as to whether this problem is solved. We don't yet have confirmation from anyone that this is indeed, fixed.
[15:25] <BBT_> oh, so da vinci's mona lisa isn't his work?
[15:25] <+fuh-zz> No, he simply put effort into it.
[15:25] <BBT_> are you really that retarded?
[15:25] <+fuh-zz> No, he simply put effort into it.
[15:25] <BBT_> are you really that retarded?
Don't blame me, blame the one who set it up.jbansk wrote:QUOTE (jbansk @ Oct 2 2010, 06:44 PM) BETA doesn't work btw
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Ok, I will make sure to test it out. I hope that it does work but if not, as least then it will be known.jbansk wrote:QUOTE (jbansk @ Oct 2 2010, 01:16 PM) Come back this Wednesday to test BETA (BETA Wednesday), hopefully it'll be working by then.
As to the release of BETA for permanent use (R6), that date is still yet to be determined. If you can, please test the BETA and respond as to whether this problem is solved. We don't yet have confirmation from anyone that this is indeed, fixed.