streaking

User-to-user help and troubleshooting.
Acrux
Posts: 15
Joined: Wed Sep 29, 2010 7:24 am

Post by Acrux »

Ok, so I finally got it to work, the client runs, and game plays. But still in game play there is chrome like see through streaking in the HUD of the cockpit and the commander map as well. But just those locations. No where else....that is the only that is puzzling me. But thanks so far for all the help you have given to me. I have never had this much of a problem before, but thanks you all have helped me get back to a more stable point.
jbansk
Posts: 589
Joined: Fri Dec 11, 2009 8:57 pm

Post by jbansk »

Can you post a screen shot please
[15:25] <BBT_> oh, so da vinci's mona lisa isn't his work?
[15:25] <+fuh-zz> No, he simply put effort into it.
[15:25] <BBT_> are you really that retarded?
Acrux
Posts: 15
Joined: Wed Sep 29, 2010 7:24 am

Post by Acrux »

jbansk wrote:QUOTE (jbansk @ Oct 2 2010, 11:10 AM) Can you post a screen shot please
Here ya go. http://i292.photobucket.com/albums/mm40/zade-x/222.jpg cockpit

http://i292.photobucket.com/albums/mm40/zade-x/Untitled.jpg Command screen

I did it with the window small because it was just easier. but it does it in max screen also.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

It's a some known issue with integrated Intel graphic cards. This should be fixed with on next patch of game.

If you wanna test it, start Allegiance in beta mode.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Acrux
Posts: 15
Joined: Wed Sep 29, 2010 7:24 am

Post by Acrux »

pkk wrote:QUOTE (pkk @ Oct 2 2010, 12:21 PM) It's a some known issue with integrated Intel graphic cards. This should be fixed with on next patch of game.

If you wanna test it, start Allegiance in beta mode.
Would you by chance know when the next update will be coming out to fix this problem? I am itching to get back into the game. But I guess if I have to wait a while, I will
jbansk
Posts: 589
Joined: Fri Dec 11, 2009 8:57 pm

Post by jbansk »

pkk wrote:QUOTE (pkk @ Oct 2 2010, 12:21 PM) If you wanna test it, start Allegiance in beta mode.
BETA doesn't work btw
[15:25] <BBT_> oh, so da vinci's mona lisa isn't his work?
[15:25] <+fuh-zz> No, he simply put effort into it.
[15:25] <BBT_> are you really that retarded?
Acrux
Posts: 15
Joined: Wed Sep 29, 2010 7:24 am

Post by Acrux »

jbansk wrote:QUOTE (jbansk @ Oct 2 2010, 12:44 PM) BETA doesn't work btw
Ya, I had just checked it not to long again. Well Thanks to you all anyway. If anyone gets clue to when the update for this little problem will be out. Please let me know. I will greatly appreciate it.
jbansk
Posts: 589
Joined: Fri Dec 11, 2009 8:57 pm

Post by jbansk »

Come back this Wednesday to test BETA (BETA Wednesday), hopefully it'll be working by then.

As to the release of BETA for permanent use (R6), that date is still yet to be determined. If you can, please test the BETA and respond as to whether this problem is solved. We don't yet have confirmation from anyone that this is indeed, fixed.
[15:25] <BBT_> oh, so da vinci's mona lisa isn't his work?
[15:25] <+fuh-zz> No, he simply put effort into it.
[15:25] <BBT_> are you really that retarded?
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

jbansk wrote:QUOTE (jbansk @ Oct 2 2010, 06:44 PM) BETA doesn't work btw
Don't blame me, blame the one who set it up.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Acrux
Posts: 15
Joined: Wed Sep 29, 2010 7:24 am

Post by Acrux »

jbansk wrote:QUOTE (jbansk @ Oct 2 2010, 01:16 PM) Come back this Wednesday to test BETA (BETA Wednesday), hopefully it'll be working by then.

As to the release of BETA for permanent use (R6), that date is still yet to be determined. If you can, please test the BETA and respond as to whether this problem is solved. We don't yet have confirmation from anyone that this is indeed, fixed.
Ok, I will make sure to test it out. I hope that it does work but if not, as least then it will be known.
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