Maps

Discussion / Announcement area for Dark Nebulae Core development.
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BootHappy
Posts: 93
Joined: Sat May 27, 2006 7:00 am

Post by BootHappy »

Lets start a new one.

made me laugh, made me cry, made me bitch at people to probe.
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

Sorry this isn't in the right format. I call it Stairs.

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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
BootHappy
Posts: 93
Joined: Sat May 27, 2006 7:00 am

Post by BootHappy »

Tough to redesign that.

Last edited by BootHappy on Wed Jul 05, 2006 6:26 am, edited 1 time in total.
made me laugh, made me cry, made me bitch at people to probe.
MoGas
Posts: 174
Joined: Sun Apr 03, 2005 8:00 am
Location: Hamburg

Post by MoGas »

BootHappy wrote:QUOTE (BootHappy @ Jul 5 2006, 08:25 AM) Tough to redesign that.
where can I find pictures of all maps currently used?
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Noir
Posts: 153
Joined: Tue Jul 01, 2003 7:00 am
Location: Dark Nebulae
Contact:

Post by Noir »

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Allegiance - Dark Nebulae - Web Site
"NANITE MOTHER $#@!ER... DO YOU MOUNT IT?"
Psychosis
Posts: 4218
Joined: Wed Oct 27, 2004 7:00 am
Location: California

Post by Psychosis »

played frustration today, basically rushed top to the enemy home, it was definately a fun map, will be interesting to see what strategies emerge.
BootHappy
Posts: 93
Joined: Sat May 27, 2006 7:00 am

Post by BootHappy »

I'm tihnking of making the middle aleph 5% sig instead of 1.
made me laugh, made me cry, made me bitch at people to probe.
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