game statistics page
it had the stats from individual games, like what appears after a game is over, so you could link to them with the gameid. Was nice for historical data, but apparently was abused somehow so it was taken down. You weren't around for that? I thought that was fairly recent (like within the last two years).Broodwich wrote:QUOTE (Broodwich @ Sep 7 2010, 07:53 PM) will it ever be fixed? and what exactly was it to begin with?
It died because of bad coding and data-mining...Freyja wrote:QUOTE (Freyja @ Sep 8 2010, 05:00 AM) It died with helo, well, slightly before helo died it was mortally wounded then died.![]()
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
in R6, the data mines you.

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.

