Motivation...

Questions / Announcements area for beta tests of Allegiance's future updates.
NightRychune
Posts: 3065
Joined: Tue Feb 17, 2004 8:00 am

Post by NightRychune »

okay you devs guys just need to punch each other in the face a few times, kiss and make up, and then shut the $#@! up and code

okay the rest of you guys need to stop playing forum warrior and shut the $#@! up and go play allegiance
Imago
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Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
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Post by Imago »

"shut the $#@! up and code"

20:04 Ticket #227 (BETA Mouse pointer doesn't lock into the application) closed by Imago
fixed: in r983

20:03 Changeset [983] by Imago

branch/FAZR6/src/WinTrek/WinTrek.cpp
branch/FAZR6/src/engine/D3DDevice9.cpp
branch/FAZR6/src/engine/dinput.cpp

fixes #227 fixes the default mouse sensitivity + fixes "black screen" …


http://trac.alleg.net/build/R6-Beta/960


http://trac.alleg.net/raw-attachment/build.../ReleaseVC10.7z
Last edited by Imago on Wed Aug 25, 2010 1:17 am, edited 1 time in total.
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
NightRychune
Posts: 3065
Joined: Tue Feb 17, 2004 8:00 am

Post by NightRychune »

now do some more punching people in the face and we'll be all happy
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
Contact:

Post by Imago »

More? I'm not actually violent.
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
fuzzylunkin1

Post by fuzzylunkin1 »

He's even streaming to egret radio.
Tigereye
Posts: 4952
Joined: Mon Jul 28, 2003 7:00 am
Location: Toronto, Ontario

Post by Tigereye »

I just realized. These things should have been moved days ago :D

--TE


The Allegiance community currently hates their sysadmin because he is doing: [Too Much] [____________|] [Too Little]
Current reason: Removing the PayPal contribute page. Send Bitcoin instead: 1EccFi98tR5S9BYLuB61sFfxKqqgSKK8Yz. This scale updates regularly.
Hellsyng
Posts: 929
Joined: Sat Jul 18, 2009 7:50 pm

Post by Hellsyng »

MMMMMM post deletion, yummy
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
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Post by Imago »

*coveres ears* la la la la la la la la la la *looks* I caaaaaaan't heeeeaaaaarrr yyouuu!!!!! la la la la la la la la la la la
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Tigereye
Posts: 4952
Joined: Mon Jul 28, 2003 7:00 am
Location: Toronto, Ontario

Post by Tigereye »

Hellsyng wrote:QUOTE (Hellsyng @ Aug 25 2010, 12:04 AM) MMMMMM post deletion, yummy
Nope, just moved.

--TE


The Allegiance community currently hates their sysadmin because he is doing: [Too Much] [____________|] [Too Little]
Current reason: Removing the PayPal contribute page. Send Bitcoin instead: 1EccFi98tR5S9BYLuB61sFfxKqqgSKK8Yz. This scale updates regularly.
VenCain
Posts: 28
Joined: Thu Mar 11, 2004 8:00 am
Location: Antarctica
Contact:

Post by VenCain »

Mastametz wrote:QUOTE (Mastametz @ Aug 22 2010, 01:09 PM) on a semi-related note - I don't think people who are bad at the game should have any influence in core/game development. If you can't figure out how to effectively play the game as it is then wtf are you doing adding more @#(!? You think more "features" will make you better? No, they people better than you will still use your precious features more effectively than you will, so No, $#@! you.

The best people's opinions should weigh heavier than anyone else's, in every scenario in-game, and in RL


god damn I'm grouchy
In part, I agree. As a developer you should only be improving the game and not adding in things simply because they strike your fancy. As far as game play goes, for example, I sucked and, if I still played, would still suck but I disagree that it would categorize me as being doomed to failure as an Allegiance programmer.

Project management (along with structured analysis and design) is one skill set, point and shoot skills quite another. A good developer solicits opinions and strikes a properly balanced answer to all given situations. I'll admit though, that is not the easiest thing to do because it is hard and tedious; it's quite easier said than done. Coding is one thing, playing games another. You do not have to be skilled at one to be skilled at the other. Doesn't hurt though.

I'm not actually trying to defend anyone here though, simply taking exception to this general perception.

Plus, as usual, it's late so I'm pretty well liquored up by this point, thus my verbosity.

-VenCain
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