Discussion / Announcement area for Dark Nebulae Core development.
BootHappy
Posts: 93 Joined: Sat May 27, 2006 7:00 am
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by BootHappy » Tue Jul 04, 2006 11:36 am
Lets start a new one.
made me laugh, made me cry, made me bitch at people to probe.
juckto
Posts: 2332 Joined: Sat Jul 30, 2005 7:00 am
Location: NZ
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by juckto » Wed Jul 05, 2006 2:23 am
Sorry this isn't in the right format. I call it Stairs.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
BootHappy
Posts: 93 Joined: Sat May 27, 2006 7:00 am
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by BootHappy » Wed Jul 05, 2006 6:25 am
Tough to redesign that.
Last edited by
BootHappy on Wed Jul 05, 2006 6:26 am, edited 1 time in total.
made me laugh, made me cry, made me bitch at people to probe.
MoGas
Posts: 174 Joined: Sun Apr 03, 2005 8:00 am
Location: Hamburg
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by MoGas » Sat Jul 15, 2006 5:37 pm
BootHappy wrote: QUOTE (BootHappy @ Jul 5 2006, 08:25 AM) Tough to redesign that.
where can I find pictures of all maps currently used?
signature deleted
Noir
Posts: 153 Joined: Tue Jul 01, 2003 7:00 am
Location: Dark Nebulae
Contact:
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by Noir » Sat Jul 15, 2006 9:18 pm
Psychosis
Posts: 4218 Joined: Wed Oct 27, 2004 7:00 am
Location: California
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by Psychosis » Sun Jul 16, 2006 2:12 am
played frustration today, basically rushed top to the enemy home, it was definately a fun map, will be interesting to see what strategies emerge.
BootHappy
Posts: 93 Joined: Sat May 27, 2006 7:00 am
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by BootHappy » Sun Jul 16, 2006 9:57 pm
I'm tihnking of making the middle aleph 5% sig instead of 1.
made me laugh, made me cry, made me bitch at people to probe.