Code changes

Questions / Announcements area for beta tests of Allegiance's future updates.
Post Reply
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
Contact:

Post by Imago »

I finally got around to doing a proper commit of the Allegiance Update project I was inspired to see through by a post a while back by Cort in the dev zone forum.

the reason I'm committing it in the main now is that the management here at FAO is on bored /w the the whole idear and i might get hit by a bus so one of u need to tell Bard what to do just in case

for the love of jeebus here it is already http://trac.alleg.net/changeset/608
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
Contact:

Post by Imago »

Visiting http://build.alleg.net/ will now return the latest 1.1 beta installer, so u don't need to get the link from trac.

well...until TE can get around to it goto http://alleg.builtbygiants.net/

http://alleg.builtbygiants.net/?release for 1.0 prod as well

oops this was supposed to go in http://www.freeallegiance.org/forums/index...showtopic=57908 i thought...oh well
Last edited by Imago on Sat Jul 03, 2010 10:42 am, edited 1 time in total.
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Bard
Posts: 4263
Joined: Tue Jan 24, 2006 8:00 am
Location: Within your command center, enacting fatal attacks upon your conscripts
Contact:

Post by Bard »

Thanks Imago.
Imago wrote:QUOTE (Imago @ Jul 3 2010, 05:40 AM) oops this was supposed to go in http://www.freeallegiance.org/forums/index...showtopic=57908 i thought...oh well
Would you like me to move it?
ImageImageImageImageImage
Image Omnia Mutantur, Nihil Interit.
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
Contact:

Post by Imago »

how about doing anything else that would help me besides dinking around on the forums.. maybe like, not @#(!ting all over the place, you got some on my face and all over my homework aka Allegiance src code for u pricks.
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Bard
Posts: 4263
Joined: Tue Jan 24, 2006 8:00 am
Location: Within your command center, enacting fatal attacks upon your conscripts
Contact:

Post by Bard »

I'll take that as a "no".
ImageImageImageImageImage
Image Omnia Mutantur, Nihil Interit.
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
Contact:

Post by Imago »

haha i was drunkj
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Bard
Posts: 4263
Joined: Tue Jan 24, 2006 8:00 am
Location: Within your command center, enacting fatal attacks upon your conscripts
Contact:

Post by Bard »

Imago wrote:QUOTE (Imago @ Jul 11 2010, 06:37 PM) haha i was drunkj
:iluv:
ImageImageImageImageImage
Image Omnia Mutantur, Nihil Interit.
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
Contact:

Post by Imago »

i logged off your disconnected session on BETA u fk :iluv:

[edit] drinkin again
Last edited by Imago on Mon Jul 12, 2010 12:57 am, edited 1 time in total.
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Post Reply