Command Help
Well you start booting people it will take no time at all before they h-a-t-e you for doing it,, just an fyiSWAT COMMANDO-181 wrote:QUOTE (SWAT COMMANDO-181 @ Jul 7 2010, 04:51 PM) Well thanks for the info, and this well shurely help me improve, so thanks for the tips!![]()
PS: It seems I need to buy a ban stick... *evil chuckle*
oh snap and thisPsychosis wrote:QUOTE (Psychosis @ Jul 7 2010, 05:41 PM) Please take ACS
Hellsyng wrote:QUOTE (Hellsyng @ Jul 7 2010, 05:44 PM) I thought part of the thread was ignoring the obvious.
Last edited by MrChaos on Wed Jul 07, 2010 10:51 pm, edited 1 time in total.
Ssssh
QUOTE AT this point i have spec mines at: 7,6,2,0. Ops at: 2,8,12. teles at 7[/quote]k10xbai wrote:QUOTE (k10xbai @ Jul 7 2010, 09:21 PM) You had 40k in bank, yet we had no map.
No map?
A small advice: If you are sup get tps, if you are exp get ops, if you are tac get exp.
But back to my first post? was it a 3 vs 3? How many players were in that game. It sounds like you could push any constructor without problem so could they.
Last edited by lexaal on Wed Jul 07, 2010 10:55 pm, edited 1 time in total.
I have a johnson photo in my profile since 2010.
Why did you buy a garrison? what did you need it for?
Also - plant your first tp at home for giga - it stops them from pushing an op next to your home by letting your guys rip back - or buy a carrier at opening (a better idea).
Also - plant your first tp at home for giga - it stops them from pushing an op next to your home by letting your guys rip back - or buy a carrier at opening (a better idea).
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
A mutiny doesn't always result in a boot. Not an autoboot anyways. Many a mutinying commander will allow the old comm to play provided he accepts the decision and continues to contribute. It's when the old commander becomes disruptive that the boot is issued.Necrotic wrote:QUOTE (Necrotic @ Jul 8 2010, 11:01 PM) One question though, why the insistence of people to boot after they mutiny? You won, you have control of the game, let the poor guy just play.
He's sup, so he would've had a use for it eventually, as I'm betting he still hadn't researched tp1 and adv/hvy scouts, let alone lt boost. Though I doubt he was actually thinking of that when he bought it.guitarism wrote:QUOTE (guitarism @ Jul 8 2010, 10:29 PM) Why did you buy a garrison? what did you need it for?
Also - plant your first tp at home for giga - it stops them from pushing an op next to your home by letting your guys rip back - or buy a carrier at opening (a better idea).
There's plenty of people who will boot immediately after mutiny regardless of the ex-comm's reaction.FreeBeer wrote:QUOTE (FreeBeer @ Jul 8 2010, 10:39 PM) A mutiny doesn't always result in a boot. Not an autoboot anyways. Many a mutinying commander will allow the old comm to play provided he accepts the decision and continues to contribute. It's when the old commander becomes disruptive that the boot is issued.

