Can't change resolution

User-to-user help and troubleshooting.
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walmart1233
Posts: 942
Joined: Tue Apr 13, 2004 7:00 am
Location: Western PA

Post by walmart1233 »

OK, I tried changing my resolution in the game, and with the settings in the wiki, and that didn't work. Everytime I try and change the resolution, Alleg just defaults to 800x600 @ 32. If there is anything else you guys need to help me out, just let me know.

VideoSettings.log

Code: Select all

Log file VideoSettings.log created - Jun 21, 05:21

Created D3D9 interface.
Found 1 adapters.
Extracting adapter 0: \\.\DISPLAY1 - ATI Radeon HD 4200
800 x 600 @ 56Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 60Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 70Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 72Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 75Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1024 x 768 @ 60Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1024 x 768 @ 70Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1024 x 768 @ 72Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1024 x 768 @ 75Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1152 x 864 @ 70Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1152 x 864 @ 75Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 720 @ 60Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 768 @ 75Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 800 @ 75Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 960 @ 60Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 960 @ 70Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 960 @ 72Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 960 @ 75Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 1024 @ 60Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 1024 @ 70Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 1024 @ 75Hz [32 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 56Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 60Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 70Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 72Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
800 x 600 @ 75Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1024 x 768 @ 60Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1024 x 768 @ 70Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1024 x 768 @ 72Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1024 x 768 @ 75Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1152 x 864 @ 70Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1152 x 864 @ 75Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 720 @ 60Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 768 @ 75Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 800 @ 75Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 960 @ 60Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 960 @ 70Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 960 @ 72Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 960 @ 75Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 1024 @ 60Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 1024 @ 70Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]
1280 x 1024 @ 75Hz [16 bit]        [HW 1   WND 1   DS 77   AA 0x07]


FOUND RESOLUTIONS (MODE 1) (MAXRATE: 60):
    0) 800x600 @ 60
    1) 1024x768 @ 60
    2) 1152x864 @ 70
    3) 1280x720 @ 60
    4) 1280x768 @ 75
    5) 1280x800 @ 75
    6) 1280x960 @ 60
    7) 1280x1024 @ 60
CURRENT IN-GAME RESOLUTION: 1024x768 @ 60

User selected values:
AD 0   MON 0x00010001   WIN 0   VSYNC 1
Fullscreen settings:
FMT 22   W 800   H 600   RR 56   DEP 77
Windowed settings:
FMT 22   W 800   H 600   RR 56   DEP 77
FSMS 0   WINMS 0
MIN 3   MAG 3   MIP 2
Window offset: 0  0

Log closed.
EDIT: Oops almost forgot.

DeviceCreation.log

Code: Select all

Log file DeviceCreation.log created - Jun 21, 05:21

CD3DDevice9 initialised.
Direct3DCreate9 succeeded.
Pure HWVP device created.
Device supports A1R5G5B5 format.
Device can auto generate mipmaps.
Device creation finished.

Log closed.
Last edited by walmart1233 on Mon Jun 21, 2010 10:38 am, edited 1 time in total.
HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

1) Are you trying to change resolution while in-game and fullscreen because that is how you are supposed to do it.
2) What resolution do you want? There is a way to change it in the registry settings but that is more risky (if you press the wrong buttons etc...) then in-game.

EDIT:

Also if it's 800x600 while in lobby or in base then it is fine, the resolution change only happens when out of base in-game.
Last edited by HSharp on Mon Jun 21, 2010 11:50 am, edited 1 time in total.
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fuzzylunkin1

Post by fuzzylunkin1 »

HSharp wrote:QUOTE (HSharp @ Jun 21 2010, 06:48 AM) 1) Are you trying to change resolution while in-game and fullscreen because that is how you are supposed to do it.
2) What resolution do you want? There is a way to change it in the registry settings but that is more risky (if you press the wrong buttons etc...) then in-game.

EDIT:

Also if it's 800x600 while in lobby or in base then it is fine, the resolution change only happens when out of base in-game.
This is correct. The UI is a static size at the moment.
walmart1233
Posts: 942
Joined: Tue Apr 13, 2004 7:00 am
Location: Western PA

Post by walmart1233 »

fuzzylunkin1 wrote:QUOTE (fuzzylunkin1 @ Jun 21 2010, 11:45 AM) This is correct. The UI is a static size at the moment.
*facepalm* Well, that would explain it. I guess I thought R5 was like the rest of them. I've been gone a while, so I'll jump online in a game and hopefully I'll be able to change the resolution there.
HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

Well just post here to confirm if that was the issue and then it will be nice and closed.
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walmart1233
Posts: 942
Joined: Tue Apr 13, 2004 7:00 am
Location: Western PA

Post by walmart1233 »

Works in game, problem fixed. Now I just have to get my JS working, and i'll really be back in the game.
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