I shoot nans for exactly this reason.phoenix1 wrote:QUOTE (phoenix1 @ Apr 24 2010, 10:23 PM) I actually don't understand what the problem people have with shooting nans is. They're scouts and thus easy to hit and kill, and they feed your KB and let you flex muscles at the end of the match going "GRAH I PODDED FIFTY FIVE PEOPLE IN THIRTY SECONDS! FEAR MY INTERCEPTOR!"
Shoot the nans?
Spiking depends mainly on the ratio between nans and defenders and the sync of the defenders. Thanks for unveiling your supersecret tactics mastametz.Mastametz wrote:QUOTE (Mastametz @ Apr 25 2010, 05:52 PM) wrong
and at this point I'd consider writing an instructional guide but I know I'd just be wasting my time
so instead I'll just keep my brilliant tactics to myself and you can all fly in circles in PuGs
and then watch helplessly as we wreck everyone in squad games
The thing is in most cases when you can spike with mk I tech there are so few nans that you can just wipe them out before the bomber is any danger to the base (see, in range).
ACS grad since 2nd Feb. 2010-
ThePhantom032
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Koln wrote:QUOTE (Koln @ Apr 25 2010, 11:19 PM) Spiking depends mainly on the ratio between nans and defenders and the sync of the defenders. Thanks for unveiling your supersecret tactics mastametz.
The thing is in most cases when you can spike with mk I tech there are so few nans that you can just wipe them out before the bomber is any danger to the base (see, in range).
Nah, if you shoot you mini1 long enough on the bbr the nan will run out of energy, thats how ints spike a bombrun!
As to be seen ingame an hour ago, it doesn't work. But keep shooting the bomber! Someday it might work!
Still ready to teach anyone who asks nicely whatever they want to know about playing alleg. Contrary to popular opinion I do not eat newbies. Voobs taste much better.
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