Ga'Taraan Ships

Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
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spliffyhat
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Post by spliffyhat »

These any good for the wiki. ?
http://s105.photobucket.com/albums/m213/sp...giance%20Ships/

Slide Show

I Think I'll do Giga next.
:iluv:
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BSBLSMSAGWYOOTUIARTS...................................Official Finger Exerciser®...........................Official Zone Game Artist®
TheDevil
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Post by TheDevil »

Looks good...is that a texture pack?
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Shizoku
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Post by Shizoku »

Should probably include more galaxies in the background, some lens flare would help too.
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Broodwich
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Post by Broodwich »

to really represent viscur you must add warping trails all over the place
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Xeretov
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Post by Xeretov »

Like this?

(Sorry spliffy!) :lol:
juckto
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Post by juckto »

Too dark at thumbnail size (example), and if possible can you upload a .zip file? I find photobucket laggy as hell to navigate.

For the wiki, I prefer the look of ships with a transparent background (Rix for example) as it is a lot easier to see the ships.
Last edited by juckto on Tue Mar 23, 2010 5:21 am, edited 1 time in total.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
madpeople
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Post by madpeople »

looks like they need cropping for thumbnails so the ship is bigger, actual image could remain the same though.
raingriffin
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Post by raingriffin »

none answered the "is that a texture pack" question. i would be interested to know what the workflow is to be able to redraw alleg's texture in highres (since i can't do it)
Last edited by raingriffin on Tue Mar 23, 2010 7:26 pm, edited 1 time in total.
-sing- Just always look on the bright side of life -whistle, bow to monty python's Life of Brian-

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SpaceJunk
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Post by SpaceJunk »

Those are the vanilla GT textures.

GT models are all poorly mapped and they have no parts. You have to handpick every area to remap it.

I remapped GT sup base once and I think it would be faster to make new models that resemble the old.
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Orion
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Post by Orion »

The original meshes do/did have parts, obviously, but they were combined during the export to 3ds -> milkshape import, and export -> .x process.
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