Can we have an stealth craft that can 'take over' another factions ship?
i.e. it would rely on stealth and be able to 'capture' enemy craft like,
adv fig, sbs, htt, corvettes, bombers, miner?
Attack of the Ship Snatcher
In the words of Imago -
"$#@! you go code it yourself!"
"$#@! you go code it yourself!"
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
A simple tractor beam that worked like a backwards ram that deals no damage on particle impact would be interesting... Just use the damage as the "mass" of the ram and you'd only have to set a flag (Aside from doing the code to actually set it up, obviously) on the weapon somehow. Faster RoF would mean a faster pull, while a higher damage would be a more powerful pull.
I may have just revived my interest in Alleg
I may have just revived my interest in Alleg



Larger ships could use it to suck in power-ups and missiles and ammo dropped for them by scouts.Andon wrote:QUOTE (Andon @ Mar 10 2010, 05:42 PM) A simple tractor beam that worked like a backwards ram that deals no damage on particle impact would be interesting... Just use the damage as the "mass" of the ram and you'd only have to set a flag (Aside from doing the code to actually set it up, obviously) on the weapon somehow. Faster RoF would mean a faster pull, while a higher damage would be a more powerful pull.
I may have just revived my interest in Alleg

But you know, it's only really worth it if you can get it to work on asteroids.
