Even games
Complaining about uneven games at this time of night is like complaining about an empty main at SG time. The answer is simply to train more good commanders, and there's already a fair few amateurs who're willing to comm late at night. It's just that when a late-night vet's got it in his head to comm, he doesn't always want to give it up to someone who's a better match for the (9) in charge of the other team.

raumvogel wrote:QUOTE (raumvogel @ Jan 25 2010, 10:25 PM) The problem isn't stackers,it's unmatched commanders.How do we solve this?
Problem solved.IB_ wrote:QUOTE (IB_ @ Jan 25 2010, 10:39 PM) Have the same person command both sides.
I AM THE GAME COMMANDER!
Seriously though, I disagree. I'm not that convinced that there's a huge discrepancy in the tactics of commanders in allegiance. What does happen is that some commanders are inherently more charismatic than others, which means the idiots of Allegiance are more likely to stfu and listen to these guys. Which means that we could say it's the mismatched commanders, but I feel like the main culprit in that case would be idiots flying circles rather than commanders.

Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
I realized this fact 6 or 7 years ago, that's why I helped start ACS. Along the way I realized that I can provide the information, I can package it in the most understandable way, I can spend 10 hours of my day tutoring individuals, but one thing I simply cannot do is force someone to become a good or competitive commander.
Becoming a decent commander results from having a comprehensive knowledge of most aspects of the game, having great situational awareness, having great multitasking abilities, and knowing how to coerce pickup teams into doing what you want. Because all these things are required to become even a decently competitive prime time commander, the chance of having competitive commanders face off against each other is pretty small.
So we have to take what good comms that we have a reward them, I've been saying this for years. Instead of banning people for booting too much we should be thanking people like Aarm, Vir and Weed for commanding, and possible providing incentives.
Becoming a decent commander results from having a comprehensive knowledge of most aspects of the game, having great situational awareness, having great multitasking abilities, and knowing how to coerce pickup teams into doing what you want. Because all these things are required to become even a decently competitive prime time commander, the chance of having competitive commanders face off against each other is pretty small.
So we have to take what good comms that we have a reward them, I've been saying this for years. Instead of banning people for booting too much we should be thanking people like Aarm, Vir and Weed for commanding, and possible providing incentives.

Actually the answer is not bitch that much about ACS commanders. I've experienced that myself:Jimen wrote:QUOTE (Jimen @ Jan 26 2010, 07:36 AM) The answer is simply to train more good commanders
-I comm with my usual name, i get an average team and people listen.
-I comm with ACS hider and most people only focus on trying to backseat and shout at you, so you can't do a good work.
That's why before i joined ACS i only heard things like "when you're done with ACS you'll hate commanding so much that you'll never do it again".
Training better comms is not only a job for the ACS instructors, it's a job for the whole community. It's not the same to say "dude, you $#@!ed the game up so much but doing (insert stupid mistake here), dont do that again in your whole life" than saying "OMG NOOB YOU SUCK SO MUCH YOU SHOULDNT BE COMMING BECAUSE YOU SUCK A LOT I'LL NEVER FLY FOR YOU AGAIN". It's not a coincidence that there's lack of commanders while the most usual answer to a mistake on the chair is the second one.
I personally will keep on commanding after ACS, but i can guess that half the people there have quit or will never comm again because of that issue.
Last edited by Koln on Tue Jan 26, 2010 12:57 pm, edited 1 time in total.
ACS grad since 2nd Feb. 2010-
RohanRider
- Posts: 46
- Joined: Sun May 10, 2009 11:48 pm
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See, the problem isn't the unmatched comms.raumvogel wrote:QUOTE (raumvogel @ Jan 26 2010, 01:25 AM) The problem isn't stackers,it's unmatched commanders.How do we solve this?
It isn't the willingless comms.
It's the fact that Alleg sees a new comm step up to the plate, and they see a familiar comm step up against him.
BOOM. The new comm's ability and lack thereof no longer matter. The better whores will be with the other comm. The better Miner O will be with the other comm. The better co-ordinators will be with the other. All because he is a known comm.
This isn't a rule of thumb. Sometimes, a new comm gets lucky and gets the support. But that's mostly because the other comm is a hated figure.
But if the comm either doesn't have the persistance to keep comming, that first game where he gets stacked against horribly, he will not want to comm again for a while. Hence I didn't comm against P1 for a long while.
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There are three ways to remedy this---
Leave it be and let it go on as it is (which is fine with me. I can lose a game to someone and not mind. Losing happens, especially to a more popular person that invites every whore to fly for him because he offers cheesetech. Some people can't handle this though.)
During main, invite Lee_S to comm against a newb comm. `gu
... No really, offer the comm seat to the low ranks (not the NOOBS, and not the idiots.) Tagged 6s+, decent 8s or 9s. Give them shots. Actually open the seat to them and try to find them an even match.
Thirdly, encourage (and anti-stack) new comms to go against "better" comms. Let them learn. Offer them advice. Backseat them, and teach them. ACS isn't the only way to learn to comm. And when it's over, pat their back, then shove it in every other voob's face that didn't comm against spidey that some random newbie comm had the nerve to go at it. (And that won't be me. I don't have the nerve to go against most vet comms).
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As for latenight? Forget ever getting an evenly matched comm then. You've got P32, Terran, Jimmy, Psycho, Saxy, and a couple others. All out of any newbie comm's league. As a matter of fact, expect every latenight game to be stacked.
Case/point: 1)15 v 1)10. 2)25 v 1)10. 2)25 v 2)10. 3)40 v 3)10. How's that for stacking? No vet were on, so the balance would never happen, so one comm takes the newbies. Suddenly the vets un-afk, and join the other team.
Late night games are NOT friendly for new comms.
Late night games make bad habits for new comms (kinda like playing with SY on Newbie Servers did to most of us).
EDIT: was slow typing and Koln's came after I refreshed. The whole "DON"T DO THAT AGAIN" shouting crap is terrible. And when you see the vet's that didn't have the manparts to comm start chewing the inter's that did for getting Mini3 in their first game against Belters as comms, stand up for them. Do something.
Don't know about you guys, but my hardest thing as a new comm is checking the enemy faction halfway through the game if I forget what they are. (Usually doesn't happen against Rix or TF. But against IC, GT, and Belts, unless I'm watching everything going on, I forget what they are. And this hasn't happened lately. I've done good). So buying Mini3 for your heavy ints against his Sup tech where he has no U rocks is legit. And if you can't kill a Belt A Fig with only TWO Mini3's that don't even have proper use of the Aiming Ret with a Mini3 Hvy Int, you need to quit playing Alleg, noob.
Last edited by RohanRider on Tue Jan 26, 2010 1:20 pm, edited 1 time in total.
Watch out, alot of weird things about to happen... a Pig Flu.
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RohanRider
- Posts: 46
- Joined: Sun May 10, 2009 11:48 pm
- Location: USA, Southeastern
That was an option, yes. I just didn't want to put myself at risk of all the jokes that may or may not come about in regards to you solving things by putting chains on spidey and viru.SpkWill wrote:QUOTE (SpkWill @ Jan 26 2010, 08:25 AM) I think the obvious solution is to chain spidey and viru to their computers and let them command every game.
Watch out, alot of weird things about to happen... a Pig Flu.
