TF Crash Test Game!

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fuzzylunkin1

Post by fuzzylunkin1 »

For the time being Beta AU is messed, and the above steps will not work. Should be fixed soon (might fix your problem too, kap).
Last edited by fuzzylunkin1 on Mon Jan 11, 2010 5:08 am, edited 1 time in total.
Seymor
Posts: 342
Joined: Sun Nov 20, 2005 8:00 am
Location: Infiltrating a Women's Prison

Post by Seymor »

Whatever happened to the bug being related to something or another with the sound that the TF guns make? I thought the dev team already caught this bug..
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All in all you are a very dying race // Placing trust upon a cruel world. // You never had the things you thought you should have had //
And you'll not get them now, // And all the while in perfect time // Your tears are falling on the ground. -- Squonk, Genesis
fuzzylunkin1

Post by fuzzylunkin1 »

Uhhhhh, if they did can they please learn to communicate?
HSharp
Posts: 5192
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Location: Brum, UK

Post by HSharp »

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notjarvis
Posts: 4629
Joined: Tue Jun 03, 2008 11:08 am
Location: Birmingham, UK

Post by notjarvis »

HSharp wrote:QUOTE (HSharp @ Jan 12 2010, 11:48 AM) PKK doesnt make stuff easy to find

http://www.freeallegiance.org/forums/index...mp;#entry433097

This hasn't been confirmed as the issue AFAIAA.

This is why we are running the test game. Sounds do appear to be a likely avenue of investigation, but under what conditions will help the dev. team further.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

HSharp wrote:QUOTE (HSharp @ Jan 12 2010, 12:48 PM) PKK doesnt make stuff easy to find

http://www.freeallegiance.org/forums/index...mp;#entry433097
Not easy to find?!

RepeatingFireSound is not easy to find?!
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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