It might only be my impression and not fact, but the game does seem smoother (I'll have to run the trainings on 'original' R5 to double check) when in-game, ie. flying, the extra lag I used to have when floating mouse-pointer over minimap seems a lot lower. Of course, I'm guessing the big problem will be loadout/Base-HUD screens which are the slowest ones that make trying to loadout a chore. Sadly, there's no training that lets me doublecheck that.
Do thank you for trying to give us a go, imago
Code: Select all
Log file DeviceCreation.log created - Nov 23, 11:00
CD3DDevice9 initialised.
Direct3DCreate9 succeeded.
Pure HWVP device creation failed: 0x8876086c.
HWVP device creation failed: 0x8876086c.
SWVP device created.
Device supports A1R5G5B5 format.
Device creation finished.
Log closed.Code: Select all
Log file VideoSettings.log created - Nov 23, 10:58
Created D3D9 interface.
Found 1 adapters.
Extracting adapter 0: \\.\DISPLAY1 - VIA/S3G UniChrome Pro IGP
800 x 600 @ 60Hz [32 bit] [HW 1 WND 1 DS 77 AA 0x01]
800 x 600 @ 75Hz [32 bit] [HW 1 WND 1 DS 77 AA 0x01]
800 x 600 @ 85Hz [32 bit] [HW 1 WND 1 DS 77 AA 0x01]
1024 x 768 @ 60Hz [32 bit] [HW 1 WND 1 DS 77 AA 0x01]
800 x 600 @ 60Hz [16 bit] [HW 1 WND 1 DS 77 AA 0x01]
800 x 600 @ 75Hz [16 bit] [HW 1 WND 1 DS 77 AA 0x01]
800 x 600 @ 85Hz [16 bit] [HW 1 WND 1 DS 77 AA 0x01]
1024 x 768 @ 60Hz [16 bit] [HW 1 WND 1 DS 77 AA 0x01]
FOUND RESOLUTIONS (MODE 0) (MAXRATE: 60):
0) 800x600 @ 60
1) 1024x768 @ 60
CURRENT IN-GAME RESOLUTION: 1024x768 @ 60
User selected values:
AD 0 MON 0x00010001 WIN 0 VSYNC 0
Fullscreen settings:
FMT 22 W 800 H 600 RR 60 DEP 77
Windowed settings:
FMT 22 W 800 H 600 RR 60 DEP 77
FSMS 0 WINMS 0
MIN 3 MAG 3 MIP 2
Window offset: 0 0
Log closed.


