no all of lancers damage is done in aoe, as you can tell by looking at the particle in ice
also i'd hope to god that an int could land most of its shots on a capship
CC_07 Feedback!
Skyrip does 100% against light and medium. It does 250% against Heavy and 200% against Super Heavy.Corroison wrote:QUOTE (Corroison @ Nov 9 2009, 06:00 PM) Skyrip Damage is 100% vs all ship hulls.
This is at least twice now I've seen you say something silly without bothering to check your numbers. I suggest you take the time to make sure you're not spewing hot air before you contribute further.
Ugh I read the wrong line in the damage charts
Well that only helps show that its better to get in enemy cap ship's faces with skyripper roaring then sit back and lance them.
And this is the first time I think I ever posted numbers?
Well that only helps show that its better to get in enemy cap ship's faces with skyripper roaring then sit back and lance them.
And this is the first time I think I ever posted numbers?
Last edited by Corrosion on Tue Nov 10, 2009 2:49 am, edited 1 time in total.

They need 15 bullets of ammo per shot, ICE description is more or less wrong (see Igc/weaponIGC.cpp, line 171).HSharp wrote:QUOTE (HSharp @ Nov 9 2009, 11:22 PM) but they do 20 dmg per bullet and fire 15 bullets per shot
Last edited by pkk on Tue Nov 10, 2009 5:15 pm, edited 1 time in total.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
So the point of this discussion is that we should resurrect Skryipper 2, right?
Last edited by Adaven on Wed Nov 11, 2009 4:48 pm, edited 1 time in total.
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