Updated beta: http://www.freeallegiance.org/forums/index...showtopic=44386 (Aug. 2 '09)
FAZDev server is also up to date (Aug. 2 '09)
Hopefully this is it! Please try it out and post any problems you encounter!
I'm not aware of any outstanding issues stopping the release /w this version, so it's important YOU find any "hidden bugs" if they exist. (prove me wrong)
Please post feedback on your testing experience.
If you have trouble getting it to work, try these alternate directions: http://www.freeallegiance.org/FAW/index.ph...Getting_Started before posting.
Thank you!
Remaining R5 issues

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
-
AaronMoore
- Posts: 471
- Joined: Sun May 06, 2007 3:09 pm
- Location: Australia
Issues fixed from reports in IRC:
- Allied message in non allied game when a player joins your team. (change is in)
- Allied teams can't blow up their own missiles anymore. (change is in)
These aren't pushed yet.
- Allied message in non allied game when a player joins your team. (change is in)
- Allied teams can't blow up their own missiles anymore. (change is in)
These aren't pushed yet.

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
So does this mean that I can't ever shoot my own missles down anymore?Imago wrote:QUOTE (Imago @ Aug 4 2009, 08:42 AM) Issues fixed from reports in IRC:
- Allied teams can't blow up their own missiles anymore. (change is in)
Last edited by Adaven on Wed Aug 05, 2009 12:43 pm, edited 1 time in total.
[img]http://www.freeallegiance.org/forums/st ... erator.gif" alt="IPB Image">
<img src="http://adaven6x7.googlepages.com/PKBanner3copy.png[/img]
<img src="http://adaven6x7.googlepages.com/PKBanner3copy.png[/img]
^-- at least with allies
Hey, thanks everyone for testing this beta Wednesday!
Hey, thanks everyone for testing this beta Wednesday!

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Changes are in for the flashing target selection box when AA is on in Command View (F3) and also fixed server crashes when using AGC.dll "Collections" (enumerations for games, probes, players, stations, etc..)

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Changes are also in for the broken aleph texture (from the CLAMP change)
also if you get EXCEPTION_ILLEGAL_INSTRUCTION error, your CPU does not support SSE2 instructions. I've built a non-SSE2 build which is current with all the changes noted above: http://freeallegiance.sourceforge.net/Alle...beta_090806.zip
EDIT: This nonSSE2 build is now default (too many AMD XPxxxx people here) and has been updated by dogbones.
also if you get EXCEPTION_ILLEGAL_INSTRUCTION error, your CPU does not support SSE2 instructions. I've built a non-SSE2 build which is current with all the changes noted above: http://freeallegiance.sourceforge.net/Alle...beta_090806.zip
EDIT: This nonSSE2 build is now default (too many AMD XPxxxx people here) and has been updated by dogbones.
Last edited by Imago on Fri Aug 07, 2009 5:19 am, edited 1 time in total.

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.

