This.Psychosis wrote:QUOTE (Psychosis @ May 3 2009, 08:28 AM) tl;dr version:
remove ungalvable bases, see what happens
What a strange feeling to be in complete agreement with Psyc. One of us is probably ill or something...
This.Psychosis wrote:QUOTE (Psychosis @ May 3 2009, 08:28 AM) tl;dr version:
remove ungalvable bases, see what happens





Yes, it nerfs a lot of stuff for a faction that really isn't in need of that huge a nerf. Every IC techpath does not need nerfs. IC is not that overwhelmingly strong. It may need a tweak, but it does not need every techpath to be made weaker.Psychosis wrote:QUOTE (Psychosis @ May 3 2009, 01:28 AM) this has several effects, IC exp is nerfed because pushing a base does not ensure its invincibility to anything but a bomber
IC sup is nerfed because now you can be galved back
IC tac is nerfed because you have to worry about defending against galvs instead of just bombers
there, everything is nerfed through removing the cheesiest part of IC
As an IC com, I love not having to worry about adv sup, commanding against IC is always a pain for that reason, because I know its going to turn into a slugging match or a bombrush for me, it really limits your endgame choices against IC.
A 5 second rip time increase is hardly a "nerf to crap"TakingArms wrote:QUOTE (TakingArms @ May 4 2009, 09:42 AM) If rip time is lengthened certainly I would think it would need to be compensated for in miner speed, othewise I agree IC would be nerfed to crap.
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.
My apologies.