Gun toggle

A place to post suggestions for new features, new bugs, and comments about the existing code.
Grzegt
Posts: 86
Joined: Thu Oct 25, 2007 10:00 am
Location: Poland

Post by Grzegt »

CronoDroid wrote:QUOTE (CronoDroid @ Jun 13 2008, 06:16 AM) Of course, this is only really useful for Belters, and would probably be another perk that they don't need.
Please, don't consider code changes as perks/nerfs to particular faction. It's code change, not even core specific, even less so faction specific. Faction balance is separate thing, I believe, and even if it would change (which I doubt), it should be addressed in particular cores.
Dorjan
Posts: 5024
Joined: Sun Oct 07, 2007 9:56 am
Location: England

Post by Dorjan »

I still (even now!) try to toggle a weapon by pressing it's number.

I think it's a serious design flaw as it's silly not to be able to select which gun is online etc...
I decided to relive the days gone by in my new blog.
---
Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
Cookie Monster wrote:QUOTE (Cookie Monster @ Jan 31 2012, 03:09 PM) True story.

Except the big about dorjan being jelly, that's just spidey's ego.
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djrbk
Posts: 2341
Joined: Tue Jul 01, 2008 5:51 am

Post by djrbk »

<---- Agrees with thread.
GOATPORN
Posts: 53
Joined: Wed Aug 20, 2008 9:13 pm

Post by GOATPORN »

<---- Disagrees with thread. IMHO if change is necessary what Troy suggested is best so far: hit 1, only 1 selected, hit 1, only 2,3,(4) selected, hit 1, all selected.
beeman
Posts: 630
Joined: Sat Nov 18, 2006 3:01 am
Location: Huntsville, AL

Post by beeman »

Sounds like a keyboard macro (like madp AHK mod) could provide a temporary solution provided you want to wait the 6 seconds for loading/unloading cargo.
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"What if, star sailor, I were to come over your house and punch you in the $#@!ing face?!
Will that finally get you to shut the hell up?!?" -- neotoxin
science
Posts: 20
Joined: Mon Sep 01, 2008 10:00 pm

Post by science »

i think that that is a fantastic idea it would make the game play a lot more fun and exiting and a lot les hassel and screaming.
RyoRichard
Posts: 184
Joined: Tue Feb 12, 2008 9:45 am

Post by RyoRichard »

This idea will also decrease the death of miners when we get to D miners in an enh figs.
Ryo wrote:I'm not sure if people are serious that they are joking or joking about being serious.
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