Faction: Omicron Hive

Catch-all for all development not having a specific forum.
Psychosis
Posts: 4218
Joined: Wed Oct 27, 2004 7:00 am
Location: California

Post by Psychosis »

Weylin wrote:QUOTE (Weylin @ Jun 10 2008, 12:02 AM) Wish there was somthing I could do to help...
F150 wrote:QUOTE (F150 @ May 29 2008, 07:53 PM) What is not done

BASES

Garrison (redo cvh) joints done, textures done
TP REF
OP
SY
EXP
SUP
TAC

Ramaglor has models for these I believe. No textures are ready. No joints. We may be receiving assistance from Quia for the textures. I can do the joints. Ramaglor may be doing the cvh.

ART

New turrets = new particles
Possibility of making new F5 research icons for certain things, not priority

SOUND

New turrets = sound effects, I have been looking around, trying to avoid space invaders type sound, you know.. the wuss cannon high pitch variety, we need some bass kick

missiondef = Text for faction specific mission launch screen
sounddef = sound coding
theTroy
Posts: 335
Joined: Thu Mar 20, 2008 6:52 pm

Post by theTroy »

Just wondering, might be worth a try to give adv miner a weak turret? Should be an interesting concept to try and will give a slight advanatage in getting them. *(pros : better sf defence, cons : a player is stuck in a miner (even if he will eject he has to walk back to base), player cannot defend a set of miners). And is in the philosophy of the faction.
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Thank you parci :)
apochboi
Posts: 1744
Joined: Sun May 28, 2006 7:00 am
Location: Dundee, Scotland

Post by apochboi »

theTroy wrote:QUOTE (theTroy @ Jun 18 2008, 09:50 AM) Just wondering, might be worth a try to give adv miner a weak turret? Should be an interesting concept to try and will give a slight advanatage in getting them. *(pros : better sf defence, cons : a player is stuck in a miner (even if he will eject he has to walk back to base), player cannot defend a set of miners). And is in the philosophy of the faction.
You cannot put turrets on drones.
Andon
Posts: 5453
Joined: Sun Jun 03, 2007 8:29 pm
Location: Maryland, USA
Contact:

Post by Andon »

Yeah. Drones don't use turrets, and the people can't get on them even if they do have them
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Sushi
Posts: 405
Joined: Sat Oct 30, 2004 7:00 am

Post by Sushi »

Andon wrote:QUOTE (Andon @ Jun 18 2008, 11:21 AM) Yeah. Drones don't use turrets, and the people can't get on them even if they do have them
Too bad. That would add all sorts of comedic opportunities... especially when the miners all decide to fly through the enemy's home sector. WHERE ARE YOU GOING? AHHHHHHH!
Weylin
Posts: 669
Joined: Fri Mar 17, 2006 8:00 am

Post by Weylin »

It might be usefull to have a current progress segment on the first post, just so we can check on it once and a while /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

How difficult of a code change would it be to have drone turrets and missiles anways?
Freeza
Posts: 304
Joined: Sat Mar 05, 2005 8:00 am
Location: Northeast, U.S.A.

Post by Freeza »

QUOTE It might be usefull to have a current progress segment on the first post, just so we can check on it once and a while[/quote]

What, the first post isn't long enough already? heh. Work contiunes even though we haven't been posting updates every day. It's coming...

QUOTE How difficult of a code change would it be to have drone turrets and missiles anways?[/quote]
It's not impossible...it'd just be very time consuming for something that may be too cheesey and/or unbalanceable.
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To Punish and Enslave...
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Just had a thought (this isn't a serious suggestion, more a thought experiment).

It could be possible to give a hive-miner an unmanned turret that works like a tower. Sounds rather amusing, as long as it wouldn't be too powerful.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Weylin
Posts: 669
Joined: Fri Mar 17, 2006 8:00 am

Post by Weylin »

Other miners get things such as a small ripcord, or the abilty to ripcord... dont see what would be wrong with a turret. Wouldn't have to be a strong one, but would be enough to keep a scout at bay or assist defenders somewhat by shooting missiles as well
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

Requires a code change.
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