BSG 0.33A to 0.33C Changelog

Discussion / Announcement area for Battlestar Galactica Core development.
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Andon
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Post by Andon »

Bug Fixes:Blackbird:Energy Recharge fixedFuel FixedColonial TTs/HTTs armor type changed from Medium to LightCylon Enhanced Fighter can now mount probes (0.33C)Cylon ships now available in DM (0.33C)Repair ship removed from DeathmatchResurrection Ship F5 changed to 'Res Ship'Captured Raptor now default mounts Signature SuppressorBalance Fixes:Base 'Shields'Value increased from 10 to 25KEWs and Heavy KEWs do much less damage (Take a couple seconds to take down shields)TT/HTT Armor Values loweredMissiles:Cylons start with 'Light Anti-Fig Missile' that does much less damageBoth Cylons and Colonials have to research Anti-Fig Missile 1Anti-Fighter Missiles do less damageAnti-Fighter Countermeasure resistance decreasedNuclear Missile reload time increased by 1/8Nuclear Missile mass increased to 5Heavy Ship Nuke and Ship to Ship Missile mass increased to 50Rescue ProbeScan Range reduced to 250Sig increased to 25%Additions:Repair Vehicle:Carries a 'Repair Gun' that can only repair Constructors, Miners, and BasesCarries CountermeasuresHeavy hull, high speed and accellRips to Small Ripcords (Colonial pods, Cylon SR Raiders)Light Anti-Fighter Missile (Cylons start with, Colonials can capture)
Last edited by Andon on Tue Apr 29, 2008 12:17 pm, edited 1 time in total.
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Andon
Posts: 5453
Joined: Sun Jun 03, 2007 8:29 pm
Location: Maryland, USA
Contact:

Post by Andon »

Updated for 0.33C updates
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