Constructor Mechanics

Tactical advice, How-to, Post-mortem, etc.
Andon
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Post by Andon »

On another note - Miners may need their mass increased. I boost-rammed an IC miner the other day in an IC light int. Podded myself but sent the miner over 500m from the rock, IIRC.
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Lykourgos
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Post by Lykourgos »

You rammed it the wrong way.
Malicious Wraith
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Post by Malicious Wraith »

Repeat: Make large con in r4 rammable.
Unknown wrote:[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.
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Dogbones
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Post by Dogbones »

Malicious Wraith wrote:QUOTE (Malicious Wraith @ Feb 5 2008, 11:15 AM) Repeat: Make large con in r4 rammable.
To Repeat the earlier repeats... This is NOT a code issue, it is a core issue. We fixed a fairly obvious bug (thanks to Factoid) that impacts all collisions not only cons. It makes no sense to either put the bug back or make it apply just to ramming cons, or any other code change that would make them rammable.

Now I'd need to revisit the code and see if there is a scaling factor for mass as well as hull HP and shield HP when dealing out damage to the rammer. If mass is not a factor in the damage equation lowering the large con's mass in the core will not make them rammable again. You will still go 'poof' based on the damage. Now you may nudge them a bit further on that suicide run (if their mass is dropped), but again another look at the code needs to be done to see if the impact still effects the con even if you die.

The current R4 code should allow them to be rammed, you just cannot do it more than once /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
The effect of that initial ram should not have been changed unless the impact calculation is not done in the event of the rammers destruction.

Dog
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Malicious Wraith
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Post by Malicious Wraith »

Dogbones wrote:QUOTE (Dogbones @ Feb 5 2008, 01:05 PM) To Repeat the earlier repeats... This is NOT a code issue, it is a core issue. We fixed a fairly obvious bug (thanks to Factoid) that impacts all collisions not only cons. It makes no sense to either put the bug back or make it apply just to ramming cons, or any other code change that would make them rammable.

Now I'd need to revisit the code and see if there is a scaling factor for mass as well as hull HP and shield HP when dealing out damage to the rammer. If mass is not a factor in the damage equation lowering the large con's mass in the core will not make them rammable again. You will still go 'poof' based on the damage. Now you may nudge them a bit further on that suicide run (if their mass is dropped), but again another look at the code needs to be done to see if the impact still effects the con even if you die.

The current R4 code should allow them to be rammed, you just cannot do it more than once /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
The effect of that initial ram should not have been changed unless the impact calculation is not done in the event of the rammers destruction.

Dog
I did not say "Dev's, fix it."

I said "Fix it."

Someone, ANYONE, needs to fix this.
Unknown wrote:[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.
IG: Liquid_Mamba / Fedman
guitarism
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Post by guitarism »

He doesn't get it Dogbones, don't bother.
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Raveen
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Post by Raveen »

Malicious Wraith wrote:QUOTE (Malicious Wraith @ Feb 5 2008, 04:15 PM) Repeat: Make large con in r4 rammable.
They are rammable. Thanks for your interest.
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Dajimmy10101
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Post by Dajimmy10101 »

Yes you can ram into them just fine... you don't like phase through them the only problem is you'll be the one to bounce off.
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Malicious Wraith
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Post by Malicious Wraith »

guitarism wrote:QUOTE (guitarism @ Feb 5 2008, 01:10 PM) He doesn't get it Dogbones, don't bother.
Guitarism. Please leave quietly. Stop trying to speak for me, and about me, when you dont understand the situation, or me.

Here, let me give you some hints to help you grasp what I was asking.

ANYONE = Includes Noir.

Noir = Controls the DN Core.

Controlling the DN Core = You can change large con mass.


I hope that makes it easier for you to understand. Perhaps not.
Unknown wrote:[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.
IG: Liquid_Mamba / Fedman
spideycw
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Post by spideycw »

Isn't this a code issue not a core issue?
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