High resoultion textures needed.

Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
Ramaglor
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Post by Ramaglor »

Though I dont really know how the nebulaplanets are used, the new ones are not little. The actual image will be 2048 pixels across.
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Orion
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Post by Orion »

Check out this tutorial:
http://67.15.36.49/team/Tutorials/painting.../planets_01.asp

it'll show you how to make planets look a bit more realistic.
Image
Ramaglor
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Post by Ramaglor »

Since this seems pointed at me:

I don't own photoshop, I dont want to learn photoshop, I said they should be refined, and YP told me to continue creating them.

If you have the expertise of the tutorial, could you spare some time for the effort?
Last edited by Ramaglor on Wed Aug 30, 2006 6:02 pm, edited 1 time in total.
Spidey's tactical advice on TS during Tourny game
QUOTE We don't need to save our thingy.[/quote]
Adaven
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Location: Greater Ozarks

Post by Adaven »

The giga sy also uses it's own asteroid texture:

view 1
view 2

Still needs some tweaking, but pretty close I think.
Your_Persona
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Post by Your_Persona »

$#@!ing awsome adaven! I love it. cant wait for the next release!

/wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
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Zapper
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Location: Denmark

Post by Zapper »

Ramaglor
They are great, there is room for extra stuff. I like them...
U should take a look at the Alp textures i think that your fratal would be perfect for those.. try them out.

plnt19.bmp
plnt42.bmp

Adaven
Ur got a good sense of Rock... Great rock..
Would you mind looking at the Giga texture pack... The extra base features are not that difficult.
Ill send u a link to the whole Pack..

Orion
If u like, u could try and modifie the Rama's textures to show what u are "visualy" thinking.
Send me a PM if u do...

All in all...
Its super work
"Great things comes from Great textures"

Zap
Last edited by Zapper on Sat Sep 02, 2006 10:30 am, edited 1 time in total.
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Adaven
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Post by Adaven »

This is getting really addicting.

ss93a is the rock part of both giga and belt sups. Strangely, the original map is really green. I had always assumed that the tech rocks on the bases were the same as the un-built rocks, but I guess not. Anyone can change the colors easily enough though for consistency.

view 1
view 2

belters'
Last edited by Adaven on Sun Sep 03, 2006 6:57 am, edited 1 time in total.
Mastametz
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Post by Mastametz »

You people are going to cause this game to become to popular to handle. Easy on the awesomeness.
There's a new sheriff in town.
Zapper
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Location: Denmark

Post by Zapper »

Teaser:

Faction: IC
Model: IC Garr

http://www.crashburn.dk/alleg/image/teaser_ic_garr.jpg

Zap
Life suck's and then u play Alleg.
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Grimmwolf_GB
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Post by Grimmwolf_GB »

That is astonishing.
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