a VERY good idea for this game

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apochboi
Posts: 1744
Joined: Sun May 28, 2006 7:00 am
Location: Dundee, Scotland

Post by apochboi »

**A day in the life of a miner**


Miner257 go to He3321 in sector Aegis.....

Miner: Ooo must go mine..

Miner: **thinks**...oooh there a sector to titty_baby...isnt that controlled by the enemy...Lets take a detour to Aegis via Titty_baby.

Miner257 is under attack by ***enemy fig***

Miner257 **thinks** where has my sheilds gone...

::continues to fly through titty_baby::

>miner now has 10% hull left...

Miner257: I dont have time for this im heading home.

**Miner Dies**

Miner AI...Its something to be marvelled at.
Rakinite
Posts: 205
Joined: Sat Feb 04, 2006 8:00 am
Location: Behind you.

Post by Rakinite »

Getting these missions up and a drone AI for Allegiance would be a good way of training people. If it were at all possible, we could create scenarios of sorts for training, and have CDTs/squads use them.
Nans are happy people. They fly around, give out repairs, and overall have a lot of fun. Why are we killing them when we can learn from their example?
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Your_Persona
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Contact:

Post by Your_Persona »

apochboi wrote:QUOTE (apochboi @ Aug 25 2006, 10:53 AM) **A day in the life of a miner**
Miner257 go to He3321 in sector Aegis.....

Miner: Ooo must go mine..

Miner: **thinks**...oooh there a sector to titty_baby...isnt that controlled by the enemy...Lets take a detour to Aegis via Titty_baby.

Miner257 is under attack by ***enemy fig***

Miner257 **thinks** where has my sheilds gone...

::continues to fly through titty_baby::

>miner now has 10% hull left...

Miner257: I dont have time for this im heading home.

**Miner Dies**

Miner AI...Its something to be marvelled at.
/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
-->>Elitism<<--
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strike700
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Location: Slightly above the earths surface.

Post by strike700 »

I think the only thing that would be a neat addition for miners would be to have the ability to clear the miners order queue.(Maybe via those nifty context menus)
Apparently a California "cabin" is any place more than 4 blocks from a McDonalds.
wizard58
Posts: 186
Joined: Sat Dec 03, 2005 8:00 am
Location: Romania

Post by wizard58 »

Hey i have a idea on how to improve miner d : just add 1 or 2 turets on a miner .
Just imagine a 2 ac3 tureted advance TF miner killer no /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> . That kind of miner +2 nans can take a bomb run owt with no problems /blink.gif" style="vertical-align:middle" emoid=":o" border="0" alt="blink.gif" />
Last edited by wizard58 on Wed Aug 30, 2006 12:57 am, edited 1 time in total.
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Maxaxle
Posts: 8
Joined: Tue Aug 15, 2006 4:25 am

Post by Maxaxle »

apochboi wrote:QUOTE (apochboi @ Aug 25 2006, 09:53 AM) **A day in the life of a miner**
Miner257 go to He3321 in sector Aegis.....

Miner: Ooo must go mine..

Miner: **thinks**...oooh there a sector to titty_baby...isnt that controlled by the enemy...Lets take a detour to Aegis via Titty_baby.

Miner257 is under attack by ***enemy fig***

Miner257 **thinks** where has my sheilds gone...

::continues to fly through titty_baby::

>miner now has 10% hull left...

Miner257: I dont have time for this im heading home.

**Miner Dies**

Miner AI...Its something to be marvelled at.
/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> GOT THAT RIGHT! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
“Only two things are infinite, the universe and human stupidity, and I’m not sure about the former.”
-Albert Einstein
Maxaxle
Posts: 8
Joined: Tue Aug 15, 2006 4:25 am

Post by Maxaxle »

Say, why not make miner ships and escape pods available to the players so that the He yeild is higher and miners are less dumb???

But then, the people in the miner ships wouldn't have anything to protect them... /huh.gif" style="vertical-align:middle" emoid=":huh:" border="0" alt="huh.gif" /> /unsure.gif" style="vertical-align:middle" emoid=":unsure:" border="0" alt="unsure.gif" /> /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" /> ...hm.
“Only two things are infinite, the universe and human stupidity, and I’m not sure about the former.”
-Albert Einstein
asheron2k
Posts: 360
Joined: Sat Feb 05, 2005 8:00 am
Location: Texas

Post by asheron2k »

Well thanks for volunteering to sit by a rock for the entire game instead of defending the miner(and getting some action)

Not to mention that people would "rush cash" and have their entire team launch in miners to mine out every nearby sector in a matter of minutes(because there is no way to limit how many of a pilotable ship can exist at any given time)

good idea but not a fix/replacement /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Clay_Pigeon wrote:QUOTE(Clay_Pigeon @ May 13 2008, 08:24 PM) can i post a story about my cat flying an elf?
BootHappy
Posts: 93
Joined: Sat May 27, 2006 7:00 am

Post by BootHappy »

You just make human miners cost 10k each.
made me laugh, made me cry, made me bitch at people to probe.
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