Failed to connect to Lobby

User-to-user help and troubleshooting.
neotoxin
Posts: 879
Joined: Tue May 22, 2007 3:02 pm
Location: UW-Madison

Post by neotoxin »

Pretty sure it's server side, but it could be us. So far, it hasn't let me in for the past two hours. Just patiently waiting...
QUOTE neotoxin@SF (all): i'm too tired of commanding right now
neotoxin@SF (all): i just want to fly ... and face$#@! brood
^Broodwich@SysX (all): ewwww
^Broodwich@SysX (all): that stuff has gotten me into trouble too much[/quote]
Cunnuk
Posts: 45
Joined: Thu Apr 08, 2004 7:00 am

Post by Cunnuk »

It's not the lobby server, it's a feature of R4.
It will only let good players into the lobby, so players like crafty, BV, and larry your SOL. :-

Life is all about Ass; you're either covering it, laughing it off, kicking it, kissing it, busting it,
trying to get a piece of it, or behaving like one.
BlackViper
Posts: 6993
Joined: Thu Aug 07, 2003 7:00 am
Location: Green Bay, WI

Post by BlackViper »

I suck, but I know it! That is the difference :-}

No, it is on our end. The machine that actually hosts the lobby. I am trying to reconnect with TE, but it is very difficult on Tuesdays when MS does it's patch releases. I put up a news post in the mean time.
Always in the Shadows...
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

9:55 pm UTC: lobby went down
11:17 pm UTC: lobby went up
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Ahaneon
Posts: 84
Joined: Thu Jul 03, 2003 7:00 am
Location: MI, USA

Post by Ahaneon »

pkk wrote:QUOTE (pkk @ Dec 11 2007, 06:14 PM) 9:55 pm UTC: lobby went down
11:17 pm UTC: lobby went up
I blame SheffWill@RT!!
Not enough he had to go get 145 kills in one game (that ended around 9:55pm UTC)... he had to go and kill the lobby too!
Ahaneon
The nan-hater --- STFN!
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

TAG wouldn't post that game anyway. It was to long, it collected to much data.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
raumvogel
Posts: 5910
Joined: Sun Jul 20, 2003 7:00 am
Location: My lawn
Contact:

Post by raumvogel »

BlackViper wrote:QUOTE (BlackViper @ Dec 11 2007, 05:46 PM) and it just went back down. Connecting with TE right now again. It is MS patch Tuesday and he is buried at work.

Apparently the service keeps stopping.
Ah-ha! TE is a Microsoft patch tester...cool /cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" />
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HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

raumvogel wrote:QUOTE (raumvogel @ Dec 12 2007, 12:32 AM) Ah-ha! TE is a Microsoft patch tester...cool /cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" />
Microsoft Patch Tester??? Isn't that the computer equivalent of being on a secret medical test where either it doesnt work, gives you super-powers or turns you into a blob of jelly?
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