Adaven wrote:QUOTE (Adaven @ Nov 5 2007, 05:44 PM) Andon, not meaning to rock your boat. I've been toying with a core idea that is very similar to what you guys are wanting, I think our ways may be pretty close.
Since I don't know if Ozzy wants me to tell everyone how it is going to be, I'll send you a PM about it.
Which ever way is used, all it would require is a custom version of the core for the purposes of big allied Zone games where teams/factions are known in time to make the modifications. The sooner that information is ready, the better, but get it to me asap.
Hmmmm, you guys are going to create a bunch of different damage types in ICE or something, so that certain factions can't damage other factions and thus create "allies"?
Sounds like a LOT of work to me... mind sharing the idea, though? I'm curious...
"Leave Bacon alone. When he's unsure of what sector he's in somehow it works out better." -Lee
This is a solution to the idiots who no matter what cannot seem to understand that for the entire game. Yes, ALL GAME LONG. You will be allied with YELLOW. /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
Bacon wrote:QUOTE (Bacon @ Nov 7 2007, 09:56 PM) Hmmmm, you guys are going to create a bunch of different damage types in ICE or something, so that certain factions can't damage other factions and thus create "allies"?
Sounds like a LOT of work to me... mind sharing the idea, though? I'm curious...
Not damage classes. What it is is making the 'allies' into one team
Grimmwolf_GB wrote:QUOTE (Grimmwolf_GB @ Nov 8 2007, 10:42 AM) I just noticed the thread, do what you wish with GoDII (as long as you don't call it GoDII, it would confuse things).