What do you do to pass the time?

Tactical advice, How-to, Post-mortem, etc.
Andon
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Post by Andon »

El toro wrote:QUOTE (El toro @ Oct 2 2007, 06:25 AM) Get everyone on a bomb run, and pilot your bbr in a hvy hint camp and get your team podded.
What about get everyone on a bomb run, get to the target, and then 'realize' you forgot your AB missiles
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Duckwarrior
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Post by Duckwarrior »

El toro wrote:QUOTE (El toro @ Oct 2 2007, 11:25 AM) hvy hint.
I just about got used to hint, I don't like it, but I accept that it is probably here to stay, but WTF is the core that these things are on?
Last edited by Duckwarrior on Tue Oct 02, 2007 12:02 pm, edited 1 time in total.
Those who make peaceful revolution impossible, will make violent revolution inevitable. John F. Kennedy.
Andon
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Post by Andon »

Heavy Heavy Interceptors FTW!
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General_Freak
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Post by General_Freak »

Colloquial term for mark 5 RPS int. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
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IB_
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Post by IB_ »

Super heavy int.
slap wrote:QUOTE (slap @ Oct 7 2009, 01:28 AM) good point, I concede.
BackTrak
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Post by BackTrak »

This is an Interceptor loaded with 5 Aleph Resonators, and looking for something to ram.
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ImmortalZ
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Post by ImmortalZ »

I propose advanced ints! So we can have aints in addition to hints. `cg core devs.
lemon_pie
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Location: siting infront of my computer mindlessly drawn to the shiny things

Post by lemon_pie »

me likes /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
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Sweet&sour ooh, sourpatch kids^_^
Norgonq1
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Post by Norgonq1 »

"We aint got no aints!.. uh.."
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IB_
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Post by IB_ »

ImmortalZ wrote:QUOTE (ImmortalZ @ Oct 2 2007, 08:57 AM) I propose advanced ints! So we can have aints in addition to hints. `cg core devs.
Super heavy works better - the shint.
slap wrote:QUOTE (slap @ Oct 7 2009, 01:28 AM) good point, I concede.
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