Catch-all for all development not having a specific forum.
Death3D
Posts: 2288 Joined: Sun Nov 12, 2006 5:49 pm
Location: Panama City, Panama
Post
by Death3D » Mon Sep 03, 2007 7:53 pm
Coming along?
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die!
barricuda
Posts: 299 Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles
Post
by barricuda » Mon Sep 03, 2007 8:43 pm
aye...complete in the most part..just waitin on the team to finish the Omacron hive project so i can use my womanly wiles to coherse them to take my models and get em complete
the universe is a big place...you will not be missed.
(\__/)
( ;..
<---and one bunny to rule them all...
(")_(")
barricuda
Posts: 299 Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles
Post
by barricuda » Fri Sep 07, 2007 9:56 am
looks like im gonna be on this project totaly alone * shudders*
anyoe feal brave enough to test this stealth craft out and gimme some feedback?
http://www.mediafire.com/?emtmu9yxtzu
the universe is a big place...you will not be missed.
(\__/)
( ;..
<---and one bunny to rule them all...
(")_(")
barricuda
Posts: 299 Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles
Post
by barricuda » Sat Sep 08, 2007 9:53 am
next question....
what are the joint codes for more that 2 ship weps ( not turres)
cvh_wepemt_from/to ( lwepemt/rwepemt )?
the universe is a big place...you will not be missed.
(\__/)
( ;..
<---and one bunny to rule them all...
(")_(")
Hockfire
Posts: 196 Joined: Wed Aug 01, 2007 7:19 pm
Post
by Hockfire » Sat Sep 08, 2007 9:59 am
I think those are the ones - [lwepemt, rwepemt] (at least that's what Orion wrote).
Last edited by
Hockfire on Sat Sep 08, 2007 10:00 am, edited 1 time in total.
barricuda
Posts: 299 Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles
Post
by barricuda » Sat Sep 08, 2007 11:28 am
Hockfire wrote: QUOTE (Hockfire @ Sep 8 2007, 04:59 AM) I think those are the ones - [lwepemt, rwepemt] (at least that's what Orion wrote).
yeah thats for a left wep and a right wep...thats 2....
i want 4.
so would that be..
mdl_wepemt1 (thru 4 ) ?
or mdl_Fwepemt_from / mdl_Rwepemt_from
?
any insight can help
als0** after going over my entire post...my INT looks retarded..i remodeled it
this is the Ass int... the lint and hint will sport only 2 minis
Last edited by
barricuda on Sat Sep 08, 2007 12:20 pm, edited 1 time in total.
the universe is a big place...you will not be missed.
(\__/)
( ;..
<---and one bunny to rule them all...
(")_(")
barricuda
Posts: 299 Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles
Post
by barricuda » Sat Sep 08, 2007 12:03 pm
also for the record...i have 60% of these models done and alleg ready....im guessing i can go to in game testing within a month or less...just need a few volunteers.
the universe is a big place...you will not be missed.
(\__/)
( ;..
<---and one bunny to rule them all...
(")_(")
Hockfire
Posts: 196 Joined: Wed Aug 01, 2007 7:19 pm
Post
by Hockfire » Sat Sep 08, 2007 4:11 pm
Those ships aren´t retarded. (at least compared to mines /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> )
Arg the pictures are a hell's job to scroll down. Use another picture type.
the_dare
Posts: 481 Joined: Sat Sep 15, 2007 11:10 pm
Location: Bath, UK
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by the_dare » Sun Dec 02, 2007 2:03 pm
i'm in love all over again barri!
cant wait till this faction is released!! it will be the only faction i comm probably!!!
madpeople
Posts: 4787 Joined: Tue Dec 16, 2003 8:00 am
Location: England
Post
by madpeople » Sun Dec 02, 2007 3:18 pm
barricuda wrote: QUOTE (barricuda @ Sep 8 2007, 09:53 AM) next question....
what are the joint codes for more that 2 ship weps ( not turres)
cvh_wepemt_from/to ( lwepemt/rwepemt )?
anything beginning with wepemt
read
Last edited by
madpeople on Sun Dec 02, 2007 3:19 pm, edited 1 time in total.