who made GT?

Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

i just think the ships are BUTT ugly (no offense ugly)....

somthing a lil more eye catchin could b nice...









one of about 5 skins i made.....one is even a sorta "tigerstriped"
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Shizoku
Posts: 5816
Joined: Fri Aug 29, 2003 7:00 am
Location: Ozzy's right nut.

Post by Shizoku »

You mean you find the grey blocks unapealing?
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BlackViper
Posts: 6993
Joined: Thu Aug 07, 2003 7:00 am
Location: Green Bay, WI

Post by BlackViper »

Fix the damn doors first!
Always in the Shadows...
Vlymoxyd
Posts: 985
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Location: Québec, Canada
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Post by Vlymoxyd »

I'll agree with BV on that one, even though I remember the last time someone went exp when my team was GT... Htt bounce, bounce and bounce!
"Désolé pour les skieurs, moi je veux voir mes fleurs!"
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Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

Ah, but reskinning is much easier for some people then trying to figure out joints in milkshape.
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

Barri, if you go through with this, work large. Alleg supports high-res texures (up to 2048x2048), so make your originals big if you can. That way those with the hardware can appreciate the detail and we can later make smaller versions for low end computers.
Pos_21
Posts: 1110
Joined: Wed Jul 02, 2003 7:00 am
Location: Pacifica, California

Post by Pos_21 »

I actually like the grey-block GT /unsure.gif" style="vertical-align:middle" emoid=":unsure:" border="0" alt="unsure.gif" />

"Don't screw around with the $#@!head. Trust the $#@!head."
Raveen
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Location: Birmingham, UK
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Post by Raveen »

BlackViper wrote:QUOTE (BlackViper @ Sep 6 2007, 12:47 AM) Fix the damn doors first!
They are fixed. Unfortunately in DN the bases are scaled too small for the doors to ever work properly (afaik Noir is aware of this). Try 'em in EoR, the bases are scaled a bit bigger and the doors work perfectly.
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Pos_21
Posts: 1110
Joined: Wed Jul 02, 2003 7:00 am
Location: Pacifica, California

Post by Pos_21 »

DN also does not use any bases but the old Pallisade model, which I always found to be the worst of the lot.

The moar you know.

"Don't screw around with the $#@!head. Trust the $#@!head."
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