two home tp's for the win

Tactical advice, How-to, Post-mortem, etc.
Your_Persona
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Post by Your_Persona »

yeah, almost... /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> somone cought that for me though. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
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Malicious Wraith
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Post by Malicious Wraith »

Well, now that I think about it... as bios if you have the extra cash it is not uncalled for.
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Dionysius
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Post by Dionysius »

Please forgive the noobish nature of my question but why would that be a good thing? Usually, the tp's I see getting destroyed are the ones closest to the opposition in a strategic sector. I don't seem to recall anyone going after a home tp, I mean if you can get a bomber with nans in the home sector I would think the prime target would be the base and not a tp. So I guess I don't understand the benefit of an extra one.

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FreeBeer
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Post by FreeBeer »

t'was tongue-in-cheek, me son.
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Cadillac
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Post by Cadillac »

maybe he was talking to fed?
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juckto
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Post by juckto »

I've seen it done. We were bios, turtling, and they kept blowing our home tps. So our commander just started pumping them our continously. I think we had 5 at one stage.
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Adam4
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Post by Adam4 »

I once built 2, when the enemy was trying to galv it. They never succeeded though.....
Narg
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Post by Narg »

you build that second to so you can rip your home op across the sector to that good rock on the aleph.
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Bard
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Post by Bard »

Next Week's lesson, Dual Home Garrisons: Why they rock.
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CronoDroid
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Post by CronoDroid »

Yes, that's the first step in my guide of "How Not To Command".
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