guestions and answers

Tactical advice, How-to, Post-mortem, etc.
Sappy
Posts: 8
Joined: Fri Jun 15, 2007 5:04 pm

Post by Sappy »

That makes sense, thanks.

Another question! When you kill enemy ships, they drop tech sometimes, the notable one I keep seeing people talk about being mini3. What leads to tech being dropped from your ship? Also, if you manually eject something like Gatt2, will the enemy be able to pick it up and use it?
FreeBeer
Posts: 10902
Joined: Tue Dec 27, 2005 8:00 am
Location: New Brunswick, Canada

Post by FreeBeer »

If they manually eject an item, then yes, the enemy could pick it up.

As for tech ejected after a kill, I believe it's a random event... ie there's X% chance of tech surviving the explosion and being stealable.

Sometimes you'll hear a comm say "I'm not buying [insert tech] for the enemy to use."



edit: evil typos!
Last edited by FreeBeer on Sun Jun 24, 2007 4:10 pm, edited 1 time in total.
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chown -R us base
Sappy
Posts: 8
Joined: Fri Jun 15, 2007 5:04 pm

Post by Sappy »

Thanks for the answers guys, going to sleep now. /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
Rand0m_Numb3r
Posts: 1338
Joined: Mon Apr 18, 2005 7:00 am
Location: Madison, Wisconsin

Post by Rand0m_Numb3r »

How come the ammount of O2 in my pod dose not decrease faster when my pod is damgaed and has the air escapeing animation?

Also why is there air escapeing about 1/2in (on my screen) away from my ship thats not attached?

Any Referance to models will be dicregarded as Lies and Hericy.
Beyond the clock tower.
Avalanche
Posts: 865
Joined: Sun Feb 22, 2004 8:00 am
Location: Stockholm, Sweden, Tellus, Sol

Post by Avalanche »

Rand0m_Numb3r wrote:QUOTE (Rand0m_Numb3r @ Jun 25 2007, 04:18 PM) How come the amount of O2 in my pod dose not decrease faster when my pod is damgaed and has the air escapeing animation?
It is not the O2 tank that is hit. It is the internal beer storage. The pilot kills himself if the beer storage is destroyed, as we all know.
Rand0m_Numb3r wrote:QUOTE (Rand0m_Numb3r @ Jun 25 2007, 04:18 PM) Also why is there air escaping about 1/2in (on my screen) away from my ship thats not attached?
I think you have had a bit too many beers.... /huh.gif" style="vertical-align:middle" emoid=":huh:" border="0" alt="huh.gif" />
PS. Fixed the spelling for you. DS.
/Avalanche

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Any technology, no matter how primitive, is magic to those that do not understand it. (Mark Stanley, Freefall, 1999)
Quod licet Iovi, non licet bovi
12/27/07 20:48:39: <Player in trouble> (all): Run its AVA
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

plasgens also have splash damage when they hit. And I think they have a 1s activation time and 4s lifespan. Hvy plasgens do larger damage but a shorter lifespan.

This information could be completely wrong.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
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