Search found 8 matches

by Roguewolf
Fri Dec 17, 2010 6:29 am
Forum: General
Topic: Sorry JohnBarman
Replies: 34
Views: 5032

QUOTE (Andon @ Dec 16 2010, 08:27 PM) The VOIP things that could be integrated without building one from scratch are such a headache due to Microsoft's quirky license of Alleg and the particular VOIP license that any VOIP for Alleg would have to be coded from scratch. And since the development team ...
by Roguewolf
Fri Dec 17, 2010 2:06 am
Forum: General
Topic: Sorry JohnBarman
Replies: 34
Views: 5032

Oh yeah, no excuse on not reading the orders, it stands out and always should be read and followed.
Really? no built in voip-type-system at this point? That's unfortunate :(
But thanks for the clarification :)
by Roguewolf
Fri Dec 17, 2010 1:47 am
Forum: General
Topic: Sorry JohnBarman
Replies: 34
Views: 5032

I take it by the log that you weren't using voice? Having play countless hours in squad based games and often as squad leader, I've found you can't get anything across w/o using voice (who cares what anyone sounds like). I mean not all people read the chat text, and really they shouldn't need to as ...
by Roguewolf
Wed Dec 15, 2010 6:08 am
Forum: General
Topic: Game play modes?
Replies: 22
Views: 4370

QUOTE (SpaceJunk @ Dec 14 2010, 03:14 PM) Maybe only freighters should be able to carry the flag in CTF. QUOTE (Adept @ Dec 14 2010, 03:57 PM) Hmm, bombers and HTTs maybe more like. Interesting idea. Yeah, that would be the idea, something to prevent a fast moving flag. Another would be the flag ...
by Roguewolf
Tue Dec 14, 2010 5:09 am
Forum: General
Topic: Game play modes?
Replies: 22
Views: 4370

That's a comprehensive post, thanks. Quite a lot of modes actually. I think the two that interest me after conquest are CTF and Territory. Maybe rather than pick up a spawning flag, one must drop and hold a flag to take and keep a territory (carried from a base). Would need a lot of players of ...
by Roguewolf
Tue Dec 14, 2010 4:19 am
Forum: General
Topic: Game play modes?
Replies: 22
Views: 4370

Really?!? A CTF that isn't fun? Always my favorite mode in any game that has it hah. But I see how the conquest mode here could beat that out, looks intense. Of course CTF or most modes aren't as well suited for demanding squad play as conquest, or the necessity for it. For me, many of those games ...
by Roguewolf
Tue Dec 14, 2010 3:52 am
Forum: General
Topic: Game play modes?
Replies: 22
Views: 4370

So I have been going over the docs, wiki and game videos the past couple evenings and even did a forum search on the topic, but haven't found the answer. Is there only one game mode? Has there been any talk of adding more modes? You know like typical CTF, player-regicide type modes, or CP capture ...
by Roguewolf
Tue Dec 14, 2010 2:38 am
Forum: General
Topic: Welcome Newbie Players
Replies: 1006
Views: 109073

In. Working through the docs, wiki, videos etc. then to training.
Busted my mic last week playing bf2142 but will get a replacement in a week or so.
Ar

Edit: this may be relevant: why play Alleg? Well, played EnB, then to SWG:JTLS. Both were a good fix for space gaming, but EnB was canceled and SWG ...