Search found 40 matches

by Radar
Fri Nov 02, 2007 3:22 am
Forum: Helpline
Topic: Updated C++, still crashses
Replies: 2
Views: 712

same for me.

i have a hayes usb dialup modem

i run XP sp2 on an AMD 2400 sempron with 768 MB, Nvidia 5500 and Sound Blaster card.

------------------------------------------------------------------------------

when the ASGS connection is set to directplay:

the game kills the internet connection ...
by Radar
Fri Sep 14, 2007 5:36 am
Forum: General
Topic: Allegiance R4 release
Replies: 195
Views: 18969

Hi,

I am posting so Dog and YP and AEM etc know that I was here.

Wish I had enuff internet to do some dev work but the net here has file transfers blocked.


Back to this post

--------------- Balance ------------------

I do believe that most zeroes are zeroes. " how do i launch from this room ...
by Radar
Sat Dec 16, 2006 5:43 pm
Forum: FAZ Development (Beta)
Topic: R3 feature list
Replies: 5
Views: 370

I told you that they would figure it out /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

clever little users.

But remember that if the ranks aren't accurate then the balancing can't be effective.

and the total of individual ranks doesn't account for the "play ...
by Radar
Sat Dec 16, 2006 4:57 pm
Forum: Code Bugs & Suggestions
Topic: Lobby chat
Replies: 16
Views: 852

I do have one fast and solid recommendation to fix the DN server problem

Only allow VETS on it VET 2 & up or so - then only stackers can stack stackers. let them yell at each other
No more complaints about comms who cant comm and games that are not "real"

The rest of us can play on NON VET ...
by Radar
Sat Dec 16, 2006 1:49 am
Forum: Code Bugs & Suggestions
Topic: Lobby chat
Replies: 16
Views: 852

my suggestion - a bit different but really cool

------ move the lobby to the main lobby for available game servers.
------ the game servers will not have a lobby that can chat
------ thats right no lobby - at all

only allow chat from lobby to lobby or active to active players

no chatting or ...
by Radar
Tue Dec 12, 2006 12:24 am
Forum: Code Bugs & Suggestions
Topic: NOAT BACKGROUND COLOR
Replies: 13
Views: 811

we should vote on the best colors and put them into the autoupdate for alleg.

after all, cool just comes down to being "COOL"

radar
by Radar
Sat Nov 18, 2006 2:40 am
Forum: FAZ Development (Beta)
Topic: Will it Let me on or Won't It?
Replies: 14
Views: 807

hello there,

Dog has offered to let you test this with ASGS turned off.

That will let us divide it between ASGS, NAT, Dplay8, router, firewall or whatever.

try to join the beta lobby without using ASGS. If ASGS is turned on then it will tell you to use it.
If it is off then you should get ...
by Radar
Wed Sep 27, 2006 4:02 am
Forum: Code Bugs & Suggestions
Topic: Collision Fix
Replies: 67
Views: 3485

yes Adaven,

that's the idea.

Everything in the game is controlled on purpose or on accident by some decisions in the code.

All damages that actually hurt or repair things have calculation formulas to regulate them.

So, A rock, a base, a miner, a con or anything else could have separate ...
by Radar
Tue Sep 26, 2006 1:04 pm
Forum: Code Bugs & Suggestions
Topic: Collision Fix
Replies: 67
Views: 3485

My opinion is :

We all lived with the unfair old bug in the code and got used to it.

Sometimes we died faster than other times depending on if we were on the fair or unfair side of the equation.

Who hasn't carefully rammed a con and died like it was 200 mps ? The unfair side.

And who hasn't ...
by Radar
Fri Sep 22, 2006 1:27 am
Forum: FAZ Development (Beta)
Topic: Unable to loggin with asgs
Replies: 15
Views: 866

Message
ok the message "file agc.dll has invalid signature"
the AGC.dll in the beta directory came from the R3 beta client download just minutes before.


code version
I am using whatever version beta is coming from the sight minutes before I try each time.

My public version is FAZ R2 in c ...