Search found 102 matches

by mdvalley
Mon Nov 10, 2008 5:02 pm
Forum: FAZ Development (Beta)
Topic: State of Allegiance in Linux
Replies: 104
Views: 5752

Tested on wine 1.1.8, opensuse 11.0, 7600GT, confirmed Allegiance runs. ASGS not tested. Wine on default settings except for running in a virtual (windowed) desktop mode. Too many bad experiences with games grabbing full screen and not letting go. I had to use a fresh .wine otherwise I got a C runti...
by mdvalley
Fri Jul 25, 2008 3:47 pm
Forum: Wiki Discussions
Topic: Wiki: Why do I hear crackles or static from my soundcard?
Replies: 2
Views: 258

We really shouldn't use that unsupported red-text 'fix' that I wrote anymore. Upon further investigation, it appears to be a thread safety issue dealing with multicore machines. That 'fix' will effectively shut off all but one of your cores. Not good. It is possible to just tell Windows to only run ...
by mdvalley
Wed May 14, 2008 3:06 pm
Forum: FAZ Development (Beta)
Topic: State of Allegiance in Linux
Replies: 104
Views: 5752

QUOTE (Your_Persona @ May 13 2008, 10:43 PM) Can you guys get it to compile on linux? I've toyed with it with winelib, except the converter isn't smart enough to figure out which source files/folders are being used, so it tries to compile everything. All the extra junk in the code throws it off. No...
by mdvalley
Mon Apr 21, 2008 2:11 pm
Forum: FAZ Development (Beta)
Topic: State of Allegiance in Linux
Replies: 104
Views: 5752

QUOTE (Badp @ Apr 20 2008, 03:04 PM) badp@bPortatile:~/.wine/drive_c/Program Files/Microsoft Games/Allegiance$ wine ASGClient.exe preloader: Warning: failed to reserve range 00000000-00010000 preloader: Warning: failed to reserve range 00000000-00010000 preloader: Warning: failed to reserve range 0...
by mdvalley
Fri Jul 13, 2007 2:46 pm
Forum: General
Topic: Vista Sucks
Replies: 57
Views: 8618

And I dual-boot XP and Ubuntu and everything worked out of the box in Linux for me. That, I think, is Linux's biggest obstacle right now. There's no guarantee that everything will work right away like in Windows. That's the hardware manufacturers' fault. The Linux geeks have to use experimentation a...
by mdvalley
Thu Apr 19, 2007 1:23 pm
Forum: Code Bugs & Suggestions
Topic: Server Event ID's
Replies: 12
Views: 746

The hackboot should show in the server logs in what file and line (in the source) that it happened. I'll have to look into it to see what it sends to the event viewer.
by mdvalley
Tue Apr 17, 2007 2:03 pm
Forum: Code Bugs & Suggestions
Topic: Server Event ID's
Replies: 12
Views: 746

Whenever the server gets a message from a player, it runs it past some checks to make sure that it's a valid action. For example, if a scout tells the server that it just loaded an aleph res into the missile slot, the HackBoot goes off. Or firing a gun your ship can't load. Stuff like that. It's to ...
by mdvalley
Tue Apr 10, 2007 3:26 pm
Forum: Code Bugs & Suggestions
Topic: Sector Overload
Replies: 10
Views: 607

The "hard limit" is one value in the server code that sets the size of the memory allocated. Just up it to 500, or even make it dynamically allocated.
by mdvalley
Sun Apr 08, 2007 2:09 pm
Forum: Gameplay
Topic: NO EYE ON ALEPH ENTRANCE
Replies: 32
Views: 3920

Quick question about it:

When this happens, does the ship get the little icon next to it? Or does it make that sound that plays when an enemy ship enters the sector?
by mdvalley
Wed Apr 04, 2007 2:30 pm
Forum: Models, Textures, and Images
Topic: 32/24 bit art for allegiance
Replies: 58
Views: 3609

Iirc, all the interface pictures have a setting in the plaintext mdl that tells the engine whether the black is transparent or not. With some exceptions (e.g., the HUD), transparency is all or nothing. I suspect that the HUD's semi-transparent parts are hard-coded in.