Search found 102 matches
- Mon Nov 10, 2008 5:02 pm
- Forum: FAZ Development (Beta)
- Topic: State of Allegiance in Linux
- Replies: 104
- Views: 5752
Tested on wine 1.1.8, opensuse 11.0, 7600GT, confirmed Allegiance runs. ASGS not tested. Wine on default settings except for running in a virtual (windowed) desktop mode. Too many bad experiences with games grabbing full screen and not letting go. I had to use a fresh .wine otherwise I got a C runti...
- Fri Jul 25, 2008 3:47 pm
- Forum: Wiki Discussions
- Topic: Wiki: Why do I hear crackles or static from my soundcard?
- Replies: 2
- Views: 258
We really shouldn't use that unsupported red-text 'fix' that I wrote anymore. Upon further investigation, it appears to be a thread safety issue dealing with multicore machines. That 'fix' will effectively shut off all but one of your cores. Not good. It is possible to just tell Windows to only run ...
- Wed May 14, 2008 3:06 pm
- Forum: FAZ Development (Beta)
- Topic: State of Allegiance in Linux
- Replies: 104
- Views: 5752
QUOTE (Your_Persona @ May 13 2008, 10:43 PM) Can you guys get it to compile on linux? I've toyed with it with winelib, except the converter isn't smart enough to figure out which source files/folders are being used, so it tries to compile everything. All the extra junk in the code throws it off. No...
- Mon Apr 21, 2008 2:11 pm
- Forum: FAZ Development (Beta)
- Topic: State of Allegiance in Linux
- Replies: 104
- Views: 5752
QUOTE (Badp @ Apr 20 2008, 03:04 PM) badp@bPortatile:~/.wine/drive_c/Program Files/Microsoft Games/Allegiance$ wine ASGClient.exe preloader: Warning: failed to reserve range 00000000-00010000 preloader: Warning: failed to reserve range 00000000-00010000 preloader: Warning: failed to reserve range 0...
- Fri Jul 13, 2007 2:46 pm
- Forum: General
- Topic: Vista Sucks
- Replies: 57
- Views: 8618
And I dual-boot XP and Ubuntu and everything worked out of the box in Linux for me. That, I think, is Linux's biggest obstacle right now. There's no guarantee that everything will work right away like in Windows. That's the hardware manufacturers' fault. The Linux geeks have to use experimentation a...
- Thu Apr 19, 2007 1:23 pm
- Forum: Code Bugs & Suggestions
- Topic: Server Event ID's
- Replies: 12
- Views: 746
- Tue Apr 17, 2007 2:03 pm
- Forum: Code Bugs & Suggestions
- Topic: Server Event ID's
- Replies: 12
- Views: 746
Whenever the server gets a message from a player, it runs it past some checks to make sure that it's a valid action. For example, if a scout tells the server that it just loaded an aleph res into the missile slot, the HackBoot goes off. Or firing a gun your ship can't load. Stuff like that. It's to ...
- Tue Apr 10, 2007 3:26 pm
- Forum: Code Bugs & Suggestions
- Topic: Sector Overload
- Replies: 10
- Views: 607
- Sun Apr 08, 2007 2:09 pm
- Forum: Gameplay
- Topic: NO EYE ON ALEPH ENTRANCE
- Replies: 32
- Views: 3920
- Wed Apr 04, 2007 2:30 pm
- Forum: Models, Textures, and Images
- Topic: 32/24 bit art for allegiance
- Replies: 58
- Views: 3609