Search found 48 matches
- Wed Jun 22, 2011 9:23 am
- Forum: Dark Nebulae
- Topic: why the $#@!
- Replies: 54
- Views: 24560
QUOTE (Ryujin @ Jun 21 2011, 07:34 PM) Are we playing on this core that hasn't been worked on in 2 years? because there is a correlation between core changes and declining player bases, and some people want the good old dn time backs ;) http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect not...
- Mon Jan 31, 2011 7:03 am
- Forum: Community Core
- Topic: Bios paydays changes
- Replies: 81
- Views: 6064
QUOTE (Mastametz @ Jan 31 2011, 03:10 AM) We are approaching a point where XT and friends are going to withdraw from CC discussion completely (Sysx and friends have mostly withdrawn already), and RT and friends are going to change whatever they want, whenever they want. Because all voices of reason...
- Sun Jan 16, 2011 2:03 pm
- Forum: Gameplay
- Topic: DocMach connection quality
- Replies: 47
- Views: 9714
- Tue Jan 11, 2011 4:51 pm
- Forum: Community Core
- Topic: Making games more unpredictable
- Replies: 70
- Views: 5170
i am not here to teach you the basic of a gaussian distribution it will never fit for any learning process, cause they arent linear (and the skill of players i normaly improveing - so a early played game shouldnt weight less then a recently played game) mu-sigma*k will never reach the x-axis (and th...
- Sun Jan 09, 2011 9:51 am
- Forum: Community Core
- Topic: Making games more unpredictable
- Replies: 70
- Views: 5170
- Sun Jan 09, 2011 8:11 am
- Forum: Community Core
- Topic: Making games more unpredictable
- Replies: 70
- Views: 5170
QUOTE (FreeBeer @ Dec 26 2010, 05:58 PM) Unless I've totally got their intention and implementation wrong. I don't claim to be an expert here. I have not seen the code, nor do I understand the underlying math behind it. I do know that much consideration was given to late joiners and early quitters ...
- Sat Jan 08, 2011 8:30 pm
- Forum: Helpline
- Topic: Boost gets stuck
- Replies: 5
- Views: 1499
- Sat Jan 08, 2011 5:42 pm
- Forum: Helpline
- Topic: ok, gfx problems cause lag
- Replies: 18
- Views: 2942
- Sat Jan 08, 2011 5:40 am
- Forum: Helpline
- Topic: ok, gfx problems cause lag
- Replies: 18
- Views: 2942
after some investigating:
Mobile Intel® 965 Express Chipset Family (and the included x3100 gfx), can cause problems with windows 7
a) try vista drivers
b) some modded drivers and tools for a few chipset families http://intel9xx.moonfruit.com/
Mobile Intel® 965 Express Chipset Family (and the included x3100 gfx), can cause problems with windows 7
a) try vista drivers
b) some modded drivers and tools for a few chipset families http://intel9xx.moonfruit.com/