Go to Forum Home

Welcome Guest ( Log In | Register )

6 Pages V  < 1 2 3 4 > »   
Reply to this topicStart new topic
> Blacksun's repository of Mods! LIKNS HERE!
Senor NoirSol
post Oct 6 2014, 07:55 AM
Post #21


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (kramari @ Oct 6 2014, 02:53 PM) *
blacksun thank you very much for this.

No need to thank me, i'm doing my best for the community. smile.gif



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
TravisLangen
post Oct 6 2014, 10:21 AM
Post #22





Group: Member+
Posts: 28
Joined: 13-January 12




Links to these mods should be included in the Hi-Res textures and Mods page of the Wiki.
Things like these need to get out there a little more.
Go to the top of the page
 
+Quote Post
TravisLangen
post Oct 6 2014, 10:24 AM
Post #23





Group: Member+
Posts: 28
Joined: 13-January 12




QUOTE (Archangelus @ Sep 12 2014, 10:04 PM) *
It looks really cool black. Why cant we make this UI the default one? It looks waaaay better than the default one. Also, how hard would be to add all the mods in the installer package, and put as changeable options in game(even if you need to restart alleg to make them work)?

I completely agree, a slicker looking UI like this would probably help the community. What Newb is gonna wanna quit a game that has a frickin awesome UI? I think it brings Alleg to a more modern design field
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 6 2014, 10:28 AM
Post #24


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (TravisLangen @ Oct 6 2014, 05:21 PM) *
Links to these mods should be included in the Hi-Res textures and Mods page of the Wiki.
Things like these need to get out there a little more.

I can post a link on the wiki that leads to this topic. No problem.



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 6 2014, 10:29 AM
Post #25


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (TravisLangen @ Oct 6 2014, 05:24 PM) *
I completely agree, a slicker looking UI like this would probably help the community. What Newb is gonna wanna quit a game that has a frickin awesome UI? I think it brings Alleg to a more modern design field

Thing is, not everyone is a fan of this UI so I dont wanna force it upon everyone

This post has been edited by Blacksun94: Oct 6 2014, 11:36 AM



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
TravisLangen
post Oct 6 2014, 01:21 PM
Post #26





Group: Member+
Posts: 28
Joined: 13-January 12




That is fair enough,
I just would like to inform you however, I was having problems with the Intro video, Audio and Video becoming un-synced. Also poor quality, but that may just be the resolution of the video. NOt sure. I also had a problem downloading just the slipstream UI, windows tells me the ZIP file is invalid. Can't open, and tells me it's empty when I attempt to extract. Just a heads up, if the problem is on my end I'm open to suggestions for help. Slipstream looks flippin' amazing IMO

This post has been edited by TravisLangen: Oct 6 2014, 01:34 PM
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 6 2014, 01:37 PM
Post #27


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



Hmmmm wierd let me fix that.



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 6 2014, 02:22 PM
Post #28


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (TravisLangen @ Oct 6 2014, 08:21 PM) *
That is fair enough,
I just would like to inform you however, I was having problems with the Intro video, Audio and Video becoming un-synced. Also poor quality, but that may just be the resolution of the video. NOt sure. I also had a problem downloading just the slipstream UI, windows tells me the ZIP file is invalid. Can't open, and tells me it's empty when I attempt to extract. Just a heads up, if the problem is on my end I'm open to suggestions for help. Slipstream looks flippin' amazing IMO

Try the download again.
if it still doesent work
Download this
https://www.dropbox.com/s/bfat36dei6xbr2u/B...ler%20.exe?dl=0
tick slipstream and you are ready to go.
About the intro video.
I have an Hd version of that, but apparently allegiance cant output the video at full hd (only the sounds will play), sadly the version i provided is the only one that can be played ingame.

This post has been edited by Blacksun94: Oct 6 2014, 02:40 PM



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 11 2014, 07:31 AM
Post #29


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



Blacksun GUI sneakpeek




QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Malicious Wraith
post Oct 11 2014, 05:52 PM
Post #30





Group: Community Member
Posts: 2,268
Joined: 15-July 06

Squad: Ironclad



QUOTE (Blacksun94 @ Oct 11 2014, 08:31 AM) *
Blacksun GUI sneakpeek



Dayum.

That looks sexy.


QUOTE (Unknown)
[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.

IG: Liquid_Mamba / Fedman
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 11 2014, 06:11 PM
Post #31


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (Malicious Wraith @ Oct 12 2014, 12:52 AM) *
Dayum.

That looks sexy.


cool.gif



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Papsmear
post Oct 13 2014, 07:53 AM
Post #32



Group Icon

Group: Admin
Posts: 5,229
Joined: 6-July 03
From: Toronto, Canada

Squad: The System X / @XEXY



Very nice and Liked on Facebook



Go to the top of the page
 
+Quote Post
Imago
post Oct 13 2014, 09:13 AM
Post #33



Group Icon

Group: Supporter+
Posts: 2,867
Joined: 23-September 03
From: Minneapolis, MN




blacksun gui aka oblivion by microsoft




These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester

QUOTE (joeld)
But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 13 2014, 09:15 AM
Post #34


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



QUOTE (Imago @ Oct 13 2014, 04:13 PM) *
blacksun gui aka oblivion by microsoft

http://www.freeallegiance.org/forums/index...showtopic=70388



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Imago
post Oct 21 2014, 06:01 AM
Post #35



Group Icon

Group: Supporter+
Posts: 2,867
Joined: 23-September 03
From: Minneapolis, MN




http://www.vigilanteye.com/




These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester

QUOTE (joeld)
But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 21 2014, 09:24 AM
Post #36


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



https://www.dropbox.com/s/slt4xhlz66z1jgf/A...20Badp.zip?dl=0
Yet another sound pack made by Badp.
Check it out and backup the flies you wish to replace.
Files go in artwork folder, overwrite.



QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post
Imago
post Oct 21 2014, 05:44 PM
Post #37



Group Icon

Group: Supporter+
Posts: 2,867
Joined: 23-September 03
From: Minneapolis, MN




start adding the optional components, like this:

https://github.com/AllegianceZone/Continuou...r/nsis-build.pl

https://github.com/AllegianceZone/Continuou...r/installer.nsi

that would be nice

This post has been edited by Imago: Oct 21 2014, 05:45 PM




These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester

QUOTE (joeld)
But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Go to the top of the page
 
+Quote Post
Archangelus
post Oct 21 2014, 08:43 PM
Post #38


Xexyest member


Group: Community Member
Posts: 2,090
Joined: 31-March 07
From: Paradise City

Squad: Xexy



QUOTE (Blacksun94 @ Oct 6 2014, 12:29 PM) *
Thing is, not everyone is a fan of this UI so I dont wanna force it upon everyone

Back on topic, its not like forcing, but giving them more options. Right now we have 2 options of HUD's, and a buncha other HUD's available via mods, wich nearly everyone uses, instead of the ones coming with the game. Wouldn't it be easier to have at least the most used ones, inside the game, so u can switch in between them, even if you need to restart allegiance, its faster than downloading each one separetadly.

Like I said, introducing more options at the options tab, that could switch things. How hard would that be?


QUOTE (pkk @ Jul 18 2014, 06:08 AM) *
Seems like some people forget, that they're guest here and their status can be removed any time.
Go to the top of the page
 
+Quote Post
Psychosis
post Oct 22 2014, 12:35 AM
Post #39


I'll teach you how not to suck
Group Icon

Group: Supporter+
Posts: 7,201
Joined: 27-October 04
From: California




Yeah, sadly most of this won't work with the massive stack of broken things I have forced upon my installation, but damn that looks cool.
Go to the top of the page
 
+Quote Post
Senor NoirSol
post Oct 22 2014, 01:51 AM
Post #40


Blake420's husband
Group Icon

Group: Admin
Posts: 1,532
Joined: 23-August 13
From: Trieste, Italy

Squad: XenoTech



Well putting it in game will require some code change. I can look into it.
Plus i can easily add Sliptream as an option in the current allegiance installer if you want .





QUOTE
^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed


Go to the top of the page
 
+Quote Post

6 Pages V  < 1 2 3 4 > » 
Reply to this topicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 29th November 2020 - 08:01 AM
Bridged By IpbWiki: Integration Of Invision Power Board and MediaWiki © GlobalSoft